128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Fix camera rotation regression when mounted and parented at the same time
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Nature/Rock/ folder re-organizing, v2 art and v3 files separated for clarity
                
                
                
                
             
         
        
        
            
            
            
                
                Draw distance a tad further for new cliffs
                
                
                
                
             
         
        
            
            
            
                
                Allow foliage rocks on decor topology
                
                
                
                
             
         
        
            
            
            
                
                Moved position of biome tint inside cliff shader to sync visuals with Base Lit
Added LODs/Colliders/Prefabs to latest cliffs
Updated procedural cliff prefabs
                
                
                
                
             
         
        
        
            
            
            
                
                acoustic guitar f#2 note offset fix
                
                
                
                
             
         
        
            
            
            
                
                ▅▅▅▅ █▊▋▊▅▅▍ ▌▊▍▆ ▉█▉▄ ▋▇▊▄▋ ▌▄ ▊▆▍ ▆▇▉▆▉▆ ▅▋▇▅ █▋▌▋▍▋▇ ▌█ ▌▅▋▄ ▆▇▍▉
▄▇▇'▇ ▍█▊▌ ▌█▊▅▊▄ ▌▄█▉ ▍▉▌▅ ▍█▅▆ █▌'█ ▆▆ ▌▉▋ ▄▇▍▋▉▇ (▅▌▅▇▊▋▋▋▆ ▊▊ ▋▇█▊▍ █▌▅▊▄▌█▊ ▅▋▉▍▄▉▅)
                
                
                
                
             
         
        
            
            
            
                
                Update autoplay loops for acoustic guitar, bass, flute, jerry can guitar, piano, trumpet and xylophone
                
                
                
                
             
         
        
        
            
            
            
                
                Don't allow empty messages to be sent, truncate extra long messages before sending them
                
                
                
                
             
         
        
        
            
            
            
                
                ▄█▍▌▋ ▇ ▄▊▇▍▉ ▆▉ ▌▄▌▌▌▌█▉▅ ▄▊▆▅
▉▉▇▇▄ ▍▌▇▅▌ ▋▆▄▄▅▅▇▆ ▊▄▋ ▇▆▇▄▇▌▅
▋▌▇▆▊ ▉▌█▇▍▌ ▉▇▅▊▅▄▊ ▋▋ ▆▇▌▋▄▅▇ ▅▆▍▇▋▄ ▊▉▆▉█▉▉
▅▋▌▇█ ▄▊▊▊▅▆█ ▊▄▌ ▇▄▉▆▉▅ ▊▅▇▊▅▉▊▉ ▇▊ ▊▄▆▊▉▉ █▇▄█▋▉▅
                
                
                
                
             
         
        
            
            
            
                
                sound files + defs for extended trumpet range
                
                
                
                
             
         
        
            
            
            
                
                ▌▄▇▅▄▇█ ▊▇▍▊ ▍▄▊█▌ ▉▌▊▇ █▅▋▌█▄▊
▊▅▍▅▌▊▅ ▇▉▅▋ ▋ ▉▄▍▋ ▇▇▄▄▅ █.▆ ▅▋▄ ▉▅▊▇█ ▋▄▋▌▉█ ▌▌▇▌▇▌▋▋ ▅▅▇ ▉█▇██▍█
                
                
                
                
             
         
        
        
        
            
            
            
                
                Make hiding the body and VM when alt looking less aggressive
                
                
                
                
             
         
        
        
            
            
            
                
                Attempt to optimise by grouping hitboxes
                
                
                
                
             
         
        
            
            
            
                
                Optimized ice sheet texture sizes.
                
                
                
                
             
         
        
        
            
            
            
                
                Diffusion profile variants of LitBase & LitBlend4Way
Diffusion profile for ice
Icebergs & sheets converted + scene
                
                
                
                
             
         
        
            
            
            
                
                ▅█▄▆▄ ▉█▅▆▊▄ ▍▌▍▅▆▋ ▇▇▌ ▇▍▆▋▉▆▌ ▄▊▊▌█▍▍
▆▅▊▊▅▇▅█▊▇ ▊▄▄ ▄▊▅ ▄▋▉▊▇▅ ▆▇▋▋▊
                
                
                
                
             
         
        
            
            
            
                
                [D11] update some more sky assets
                
                
                
                
             
         
        
            
            
            
                
                [D11] update scenesetup in-line with recent FP HDRP branch changes (e.g. separate sky settings), there are still some more bits to update after this
                
                
                
                
             
         
        
            
            
            
                
                Fixed cliff and cliff_basic_snow (terrain sampling)
                
                
                
                
             
         
        
            
            
            
                
                A bit of tidy up and an some possible optimisation
                
                
                
                
             
         
        
        
            
            
            
                
                Ice lakes 1-4 scenes converted.
snow_balls material uses hdrp translucency.
                
                
                
                
             
         
        
            
            
            
                
                [D11] update standin water shader from FP hdrp, slightly nicer shore line.
                
                
                
                
             
         
        
        
            
            
            
                
                Rebuilt all monument prefabs using truck models
                
                
                
                
             
         
        
            
            
            
                
                World stack scripts re-order
                
                
                
                
             
         
        
            
            
            
                
                Fixed vent_LOD1 read-only mesh collider errors
Updated launch_site and Hapis
                
                
                
                
             
         
        
            
            
            
                
                corrected mesh_replace on surgeon_outfit_split prefab
                
                
                
                
             
         
        
            
            
            
                
                rock_14_diff tweaks (brightness)
World stack scripts re-order
                
                
                
                
             
         
        
            
            
            
                
                Fix funky viewmodel positioning when parented
                
                
                
                
             
         
        
            
            
            
                
                Removing a load of older cliffs/deprecated cliffs meshes/materials/textures/prefabs
                
                
                
                
             
         
        
            
            
            
                
                ▌▋▌▌▌ ▉▆▅▆▋_▆█▌▊▍▆_▄▇▍▊▅▄▉, ▅▍▍▅▅ ▆▌▍▆▉▉▊
                
                
                
                
             
         
        
            
            
            
                
                Ragdoll setup on player_model. Changes to the editor. Hit detection tweaks.
                
                
                
                
             
         
        
            
            
            
                
                Tundra color correction
Various foliage spawning tweaks
                
                
                
                
             
         
        
            
            
            
                
                Added GenerateTerrainMesh on the world stack (project_gaea)
                
                
                
                
             
         
        
            
            
            
                
                New cliffs WIP
Simplifed Cliff shader (killed tri-planar projection and second albedo tinting, added a 'data map' slot to replace vertex colors use)
Renamed greybox folder
                
                
                
                
             
         
        
            
            
            
                
                [D11] re-merge 
40196 to fix the player's torch not actually lighting anything. NB: I've disabled the torch light's shadow mapping for now as it seems broken in engine.