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105,903 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Monument topology spread on power substations
8 Years Ago
Fixed pylons sometimes spawning inside their power substation
8 Years Ago
Fixed power substation terrain anchors
8 Years Ago
Power substations spawn next to roads rather than on them
8 Years Ago
Canyon sewer big rooms lighting/covers pass
8 Years Ago
Fixed bus stops sometimes spawning inside powerlines
8 Years Ago
crystal prefab material looks less cartoony (material copy)
8 Years Ago
Merge from prerelease
8 Years Ago
Some map generation order restructuring
8 Years Ago
Bus stop topology tweaks
8 Years Ago
Power substations are only added to start and end segments of paths, not to interruptions
8 Years Ago
Sewer big rooms prefabs with reverb and Ttriggers
8 Years Ago
first pass bone armour
8 Years Ago
merge from main
8 Years Ago
baseline
8 Years Ago
WTP, Trainyard,Canyon, Powerplant : removed custom terrain triggers and manual ladder triggers for sewers Pigeon nest includes ladders / missing Ttrigger on one sewer block
8 Years Ago
Only trim start and end segments of paths
8 Years Ago
Power substation placement tweaks
8 Years Ago
Move
8 Years Ago
Paths can mark start and end segments
8 Years Ago
Fixed white earth mounds when shader level < 200 (RUST-1224)
8 Years Ago
MT scene update
8 Years Ago
Sewers prefabs now include reverb and terrain triggers
8 Years Ago
Merge from prerelease
8 Years Ago
Mising using directives
8 Years Ago
River and road meshes no longer cast shadows since it's pointless
8 Years Ago
Path spawning has start and end padding
8 Years Ago
Fixed TSSAA related occasional darkening
8 Years Ago
Renamed some loading screen steps
8 Years Ago
Biome spawn filter is binary (makes more sense for vegetation, fixes lone palms for real)
8 Years Ago
Added missing terrain triggers in facility rooms Added reverb triggers to both mine tunnels and military tunnels prefab
8 Years Ago
Power substation spawn fixes Mountain spawn fixes Biome generation tweaks
8 Years Ago
Tweaks
8 Years Ago
Monument topology fixes on various monuments
8 Years Ago
Tweaks
8 Years Ago
Merge from prerelease
8 Years Ago
Barren map should launch again.
8 Years Ago
Invis twig tree, and some stuff.
8 Years Ago
Fixed those 4 trees with slightly offset colliders.
8 Years Ago
Use a catchall emitter limit group when one can't be found for a specific ambience emitter
8 Years Ago
debug scene for diogo
8 Years Ago
lr300 sounds
8 Years Ago
Fix for motion vector shader mishandling non-HasLastPositionData; fixed particles getting extreme/wrong blur
8 Years Ago
Merged cam thing into main pre.
8 Years Ago
Proper main camera. Deleted the others.
8 Years Ago
RUST-1255 Fix
8 Years Ago
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8 Years Ago
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8 Years Ago
Fuck this shit (scene view synced camera)
8 Years Ago