reporust_rebootcancel

110,902 Commits over 3,928 Days - 1.18cph!

8 Years Ago
Tag current changeset id in exception reporting
8 Years Ago
Exception reporter doesn't report errors, because Unity throws too many of them.
8 Years Ago
various
8 Years Ago
splataroos
8 Years Ago
wip
8 Years Ago
splats
8 Years Ago
pre forest test
8 Years Ago
merge from main
8 Years Ago
Skins
8 Years Ago
cleanup shotgun trap costs less wood
8 Years Ago
shotgun trap no longer creates decals
8 Years Ago
fixed shotgun trap stacking fixed shotgun trap foundation exploit fixed shotgun trap not triggering when directly infront of it
8 Years Ago
Fixed being unable to harvest helicopter gibs (RUST-1690)
8 Years Ago
Added back motion vector override w/ downscaled depth bias to fix seethrough walls in TSSAA/MB
8 Years Ago
Bundle splits
8 Years Ago
Rocket factory progress
8 Years Ago
Manifest
8 Years Ago
Guntrap prefab labels
8 Years Ago
▄▌ ▆▉▅▌▆▌▌▌▍ ▉▅▆▉▍█
8 Years Ago
Window bars and embrasures now store item condition Window bar and embrasure item condition is reduced by half when picking them up Network++
8 Years Ago
scrap pile; fbx/materials/prefab/textures
8 Years Ago
Updated jenkinsfile: - slack reports on error - failFast on parallel - set custom job name (hopefully)
8 Years Ago
splats
8 Years Ago
guntrap deployment exploit fixes skin approval skin icons
8 Years Ago
final mid river area sculpt
8 Years Ago
Scatterable lighting fix
8 Years Ago
can pick up shotgun trap can repair shotgun trap shotgun trap appears under trap category can no longer code lock shotgun trap
8 Years Ago
backup
8 Years Ago
Merge from main
8 Years Ago
Final placeholder skin spec map tweaks
8 Years Ago
Fixed player preview for new core skin shader Changed UIPlayerPreview render texture to linear hdr
8 Years Ago
Deleted legacy preintegrated skin shader
8 Years Ago
merge into main
8 Years Ago
Fixed water lighting to match new brdf Fixed postprocess subsurface errors on non-core brdf surfaces Deprecated legacy preintegrated skin shader and lighting path
8 Years Ago
merge from main
8 Years Ago
shotgun trap implementation protocol++ phrases manifest
8 Years Ago
Music editor UX tweaks Better waveform texture caching Song tweaks Initial implementation of classic theme
8 Years Ago
mid river area
8 Years Ago
office interior backup
8 Years Ago
Another tweak
8 Years Ago
Furnace deploy volume tweak
8 Years Ago
Floor spikes block foundation placement
8 Years Ago
Can place floor grills above large furnace Network++
8 Years Ago
Added default skin ssp to player ragdoll
8 Years Ago
office_vents texture sets + mats
8 Years Ago
Rocket factory progress
8 Years Ago
Fixed NRE when applying workshop skins with nosteam
8 Years Ago
single shot trap with all the trappings...
8 Years Ago
Fixed div by zero in SSS specular reconstruction
8 Years Ago
Added subsurface quality control; set medium as default Added subsurface depth scale control Tweaked spec textures and materials a bit more Added detail amount by roughness masking (e.g. nails) Reduced default ssp scatter radius to 2