reporust_rebootcancel

105,897 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Check protocol version after the branch since the Steam beta kick message is easier to understand
8 Years Ago
Motion vector fix
8 Years Ago
Netgraph, disabled by default
8 Years Ago
merge from main
8 Years Ago
Fixed exception on stream.Position
8 Years Ago
merge from main
8 Years Ago
Fixed a buttload of warnings
8 Years Ago
airfield work backup - added splashes of colours ~ airfield hangar final models/LODs
8 Years Ago
Fixed NotImplementedException
8 Years Ago
8 Years Ago
Stopped animals sending network update every few ms for seemingly no good reason
8 Years Ago
Fixed player model state updating too often
8 Years Ago
b25 speedtree shader update (won't break earlier versions)
8 Years Ago
Fixed motion vector issues when tssaa is disabled
8 Years Ago
Fixed temporal-aa legacy opengl compilation errors
8 Years Ago
Raknet test Timewarning - do nothing when not enabled at all in release builds
8 Years Ago
Moved raknet to its own dll Updated native libraries Cache BaseEntity.ToString()
8 Years Ago
Unity 5.4.0b25 (to see if it fixes build server crashing)
8 Years Ago
vm crossbow updates
8 Years Ago
Prefab name lookup optimization
8 Years Ago
Missed delete shader
8 Years Ago
Temporary workaround for nonJitteredProjectionMatrix on b21 Removed custom motion vectors shader from temporal-aa folder
8 Years Ago
Server compile fix
8 Years Ago
save++ persistence++
8 Years Ago
. completely revamped xp earner categories . max xp you can earn from any player clamped to 6 . xp earned from other players tapers off the more they earn for you . xp from using resources for crafting removed . diminishing xp bonus for crafting an item ( max 1xp total ) merge into main
8 Years Ago
merge from main
8 Years Ago
completely revamped xp earner categories max xp you can earn from any player clamped to 6 xp earned from other players tapers off the more they earn for you xp from using resources for crafting removed diminishing xp bonus for crafting an item ( max 1xp total )
8 Years Ago
Merging from temporal-aa branch
8 Years Ago
Finished aa switch backend; updated ui options scene Renamed temporal to tssaa just in case
8 Years Ago
Fixed dropdown convar forced value on awake
8 Years Ago
Improved fxaa quality by tweaking input; still much faster than any other option
8 Years Ago
Merge from main
8 Years Ago
Tweaked ocean caustics animation
8 Years Ago
Merge from main to triple check
8 Years Ago
Music system (again)
8 Years Ago
Removing music code because Unity
8 Years Ago
Removing music prefab because Unity
8 Years Ago
Removing music assets because Unity
8 Years Ago
Added "Particles/VertexLit Additive" shader Fixed fishing trap caught VFX visible at night (RUST-1136)
8 Years Ago
Fixed water drop refraction (fish trap)
8 Years Ago
Fixed vertexlit blended shader not getting proper lighting
8 Years Ago
8 Years Ago
CycleP2P Fix
8 Years Ago
Are scene names case sensitive?
8 Years Ago
Optimize sample rate
8 Years Ago
Merge from prerelease (gunplay reboot + music system)
8 Years Ago
Fixed placement ghost flickering due to rain
8 Years Ago
Merge fixes
8 Years Ago
Merge from main
8 Years Ago
EAC update