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111,175 Commits over 3,928 Days - 1.18cph!

8 Years Ago
backup
8 Years Ago
WIP office building exterior + interior updates
8 Years Ago
Server compile fix
8 Years Ago
Actually delete the old benchmarks folder
8 Years Ago
Fixed exception when playing old demos
8 Years Ago
Removed benchmark system Replaced benchmark system
8 Years Ago
CheckBounds tweak
8 Years Ago
Added CheckBounds to GamePhysics
8 Years Ago
Latest Facepunch plugin Fixed nre when checking banned server ips
8 Years Ago
Added interior greybox to one of the office buildings
8 Years Ago
Comments
8 Years Ago
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
8 Years Ago
office building interior a floors greybox
8 Years Ago
Rocket factory progress
8 Years Ago
Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications) Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
8 Years Ago
river area improvements
8 Years Ago
Bundle test
8 Years Ago
Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
8 Years Ago
dropbox version 2: model/material/textures/lods/gibs
8 Years Ago
river wip
8 Years Ago
river improvements wip
8 Years Ago
pre riverbank tests
8 Years Ago
cave stuff
8 Years Ago
wip
8 Years Ago
northern cave area surroundings
8 Years Ago
topo fixes
8 Years Ago
More POIs
8 Years Ago
Rocket factory progress
8 Years Ago
Light intensity correction on water, vertex lighting (approx) and a couple of third-party shaders
8 Years Ago
Merge from main
8 Years Ago
Fixed ambient lighting to match brdf and lighting intensity corrections Deferred shading now supports legacy and core/new brdf simultaneously (transitional) Octahedron encoding normals by default on core path Tweaked water shaders to fit recent brdf changes Fixed command buffer manager sometimes not working properly in edit-mode scene view Fixed deferred extension sometimes not working properly in edit-mode scene view Switched deferred extension to command buffer manager instead of ad-hoc
8 Years Ago
launch_site level update
8 Years Ago
Rocket final models/LODs/COLs/Prefabs - including interior material variations
8 Years Ago
tier 2 missing files
8 Years Ago
Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
8 Years Ago
rocket decals, decal textures, backup
8 Years Ago
wip
8 Years Ago
fixes
8 Years Ago
bespoke cave stuff
8 Years Ago
merge from main
8 Years Ago
pre-merge
8 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
8 Years Ago
Fixed pink SMG magazine in first person
8 Years Ago
terrain backup
8 Years Ago
cave stuff
8 Years Ago
Bundle fuckery
8 Years Ago
Fixed some missing materials on old workshop skins
8 Years Ago
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8 Years Ago
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8 Years Ago
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