reporust_rebootcancel

111,660 Commits over 3,928 Days - 1.18cph!

9 Years Ago
Tool cupboard checks line of sight when attempting to authorize / clear
9 Years Ago
Door placement hack
9 Years Ago
throwables slowed down & do less damage
9 Years Ago
Rain 2.3
9 Years Ago
wall.window.external model tweaks to avoid clipping w/ windows deployables prefabs implementation for vertical and horizontal embrasures
9 Years Ago
9 Years Ago
Anecdotal optimization
9 Years Ago
Fixed server.cfg and serverauto.cfg not being run (reading from wrong folder) Server deletes entities on quit
9 Years Ago
Changed how ragdolls are constrained to corpse entities Fixed AmbienceStings errors when playing on a map without TOD_Sky
9 Years Ago
backup
9 Years Ago
wall.window.bars hook for shutters worked out back up
9 Years Ago
Removed half-block + half-block slanted
9 Years Ago
Beartrap layer fixes
9 Years Ago
Underwater bubble sounds Underwater bullet trail sounds
9 Years Ago
First pass at stone construction sounds
9 Years Ago
Large fire sounds
9 Years Ago
Landmine sounds
9 Years Ago
helicopter rotor sound tweak
9 Years Ago
Missing file
9 Years Ago
Autoturret sounds
9 Years Ago
FX update
9 Years Ago
fixed bug with the horse ragdoll skin not matching the alive version
9 Years Ago
Ragdoll pin tweaks
9 Years Ago
Remove all animators from server by default, whitelist allowed animators using RealmedRemove
9 Years Ago
Fixed door collider layers
9 Years Ago
Fixed NRE running dump clientside Removed animators from crate/loot barrel
9 Years Ago
fix for floating snap trap
9 Years Ago
Updated landing poses for throwables
9 Years Ago
Sentry guide marking improved
9 Years Ago
pumpjack and quarry guide meshes improved
9 Years Ago
Pushed culling distance on some of the bigger signs
9 Years Ago
Projectiles keep track of traveled distance and time Added maxDistance to projectile (specifies max allowed distance to travel) Refactored projectile lifetime death (using travel time)
9 Years Ago
Can rotate turrets to face a different area (when offline)
9 Years Ago
canceling a craft breaks any items with condition in the recipie before returning them
9 Years Ago
fixed beartraps always looking unarmed
9 Years Ago
merged sentry guide into main
9 Years Ago
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9 Years Ago
merge from main
9 Years Ago
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9 Years Ago
fixed pumpjack disconnect error upon repairing
9 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
9 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
9 Years Ago
Removed animators from stuff that shouldn't have them
9 Years Ago
Rotation changes to stone hatchet world prefab
9 Years Ago
Removed sound player script from thrown melee projectile prefabs ( being called from anima event on effect spawned)
9 Years Ago
Animator diagnostics
9 Years Ago
attempting to repair unrepairable items no longer kicks you from the game adjusted autoturret collision fixed exploits where you could stand ontop of an autoturret and prevent it from shooting you protocol++
9 Years Ago
Doors/gates use animations (client and serverside)
9 Years Ago
Merged from main
9 Years Ago
Fixes