200,999 Commits over 4,171 Days - 2.01cph!

10 Years Ago
UpdateSteamInventory NRE
10 Years Ago
New error urls
10 Years Ago
Fixed ammo reload mismatch. Updated Steamworks.net
10 Years Ago
Updated Steamworks.
10 Years Ago
ownerPlayer NRE
10 Years Ago
split some bridge objects out to make things simpler.
10 Years Ago
Fixed issue with Buildings init not working properly
10 Years Ago
beard
10 Years Ago
Cleaning up some Building and Machine code. Cleaned up old removal routines for Unit Senses Added missing Berries item view
10 Years Ago
10 Years Ago
Fixed some door socket mods that were being overly preventative
10 Years Ago
Build process updates
10 Years Ago
Bins spawn ammo. Fixed missing dll Fixed muzzle position Fixed Server bugs
10 Years Ago
Reverted step value on Health
10 Years Ago
Added interactions based on intention for harvesting stuff, etc. Fixed some minor NRE issues related to activity.
10 Years Ago
Stopped TOD from getting dark. Fixed Inventory UI from stacking.
10 Years Ago
Fixed trash looting not syncing. Fixed UI not showing mouse cursor.
10 Years Ago
Build process tweaks
10 Years Ago
-IM queries now take an optional weight parameter, so threatening things can be differently threatening
10 Years Ago
Boonie hat with all the files and lods
10 Years Ago
Added input.autocrouch convar (default false) Enforce crouching if required (for example when waking up under a rock) Added stuck tests to PlayerMovement scene Fixed some scenarios that would trap the player in the falling state, resulting in him getting stuck Made player movement gravity and friction tests more reliable Fixed locks colliding with player movement (door exploit) Made lock colliders more accurate
10 Years Ago
merge from main
10 Years Ago
Human control rig
10 Years Ago
merge from main again
10 Years Ago
backup
10 Years Ago
creating new test court play area with walls and rock garden
10 Years Ago
Changed racket hit point
10 Years Ago
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10 Years Ago
Matx mat lib and human updates
10 Years Ago
Fix for multiple characters selected
10 Years Ago
buildings and human updates
10 Years Ago
Human updates Teepee update Adding some IK stuff to HumanView (wip)
10 Years Ago
mats
10 Years Ago
merge from main
10 Years Ago
Fix gunshots not crossfading between close and distant sounds
10 Years Ago
Added debugplayer dev console command
10 Years Ago
Fixed some janky vertex normals on the male burlap shirt Adding (preliminary) female burlap clothing models and prefabs
10 Years Ago
Croc iter
10 Years Ago
FIxed viewmodels switching between running and walking on slopes
10 Years Ago
Pre-rig maxes.
10 Years Ago
Bundles fixes
10 Years Ago
RustBuilder
10 Years Ago
Updated asset gallery and added a bunch of collision meshes
10 Years Ago
Builder EAC fix
10 Years Ago
Fixed some small female burlap clothing issues Added female burlap gloves model and prefab
10 Years Ago
hacksaw prefabs
10 Years Ago
Clean saved user data on server restart
10 Years Ago
Better EAC disconnect messages
10 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
10 Years Ago
Fixed player lying down in inventory