199,725 Commits over 4,140 Days - 2.01cph!
Updated shot compression values
Renamed AttributeConsideration to StatConsideration
Clamping statBaseValue
Removed some LINQ in Agent+Effects
Removed some leftover Need evaluation code from Agent
Removed hourly tick code from all Agent code
added stone floor to greybox temple court
added stone floor to greybox temple court
Fixed Effect applying modifiers regardless of whether the agent actually added the effect. Agent.AddEffect now takes an EffectSettings and creates the Effect instance internally
Added Elvis portrait anims
Updated Owl serve walk loops
Fixed issue with Igor blendshapes snapping on intro, removed old anims
Updated Elvis portrait lose anim
Added Elvis portrait anims
statBaseValue to baseValue
set BaseValue property not local field in Stat+Tickable
Entity links support bi-gender sockets
Added stability entity link and stability socket
Footprints Human left/right
Footprint Human Sand/Snow specific.
Footprint Horse Sand/Snow specific.
Footprint Bear Sand/Snow specific.
Updated owl controller
Added metas for TENN face anims
Deleted Ape_ready_face meta