199,564 Commits over 4,140 Days - 2.01cph!
- Added a new room to Factory tileset
- Rebuilt prefabs
fixed research table success calculation
- Fixed scale of laser beam turret
- Fixed layer issue with spikeys stopping laser beams
Stab Impact Effects (temp)
helicopter no longer targets sleeping players
explosive rounds check line of sight
Updated vm bone club anim source files
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- LevelSkin can now set the colour of all lights
fixed heli console commands
- Added bool to set light colours or not to LevelSkin and a safety check
Buildings switch LODS. Are generated in city now. Need more content for testing.
Stat modifers and asset tweaks
Cherry picking from
10609
Added support for terrain offset to monument and mountain prefab scenes
fixed survey charge damaging things through walls
patrol heli no longer has 1 hp
FOR FUCK SAKE factory light skin/glow material
FOR FUCK SAKE recompile standard foreground shader (?)
!A light material variation
wood/stone gates cost balancing
Made weather change less frequent, cleaning up debug window
Misc debug cleanup and log removals
Better outline shader
Fixed pole banner sharing icon with hanging banner
FOR FUCK SAKE tweak factory skin lighting (purple light was a bit too much purple)
FOR FUCK SAKE particle switched to ignore fog shader version
All animals used the same generic Agent settings asset
SpeciesSettings.Physiology stores a list of stat modifiers to add on init
Animals have the Form Breeding Group Ability
Added Sleep Ability
Added Sleep Effect particle FX (zzZzZzzz)
Added a Target Threat Consideration to the Attack Ability DSE
subtractive merge from 2382 because derp
FOR FUCK SAKE rebuilt prefab room (tweaked reflection probe setting)
-camera v4 ported to main, hopefully keeping bill's changes
-fixed issues with following (was still using old system)
-reworked CameraRotationCurve (tho still kinda temp/shaky)
-cleaned up old vars and comments
-more cleanup
-fixed some raycasts not perceiving layermask
FOR FUCK SAKE setting player collision to player layer for projectile
floor.triangle support sockets
Added missing wooden gate icon
Fixed revolver/bolt skins not working as they should
Fix for RUST-88 - Sign health balance
FindItem ends early if not human
Misc prototypes from dropbox
Find a weapon added to attack ability action chain