199,564 Commits over 4,140 Days - 2.01cph!

10 Years Ago
- Added a new room to Factory tileset - Rebuilt prefabs
10 Years Ago
fixed research table success calculation
10 Years Ago
- Fixed scale of laser beam turret
10 Years Ago
- Fixed layer issue with spikeys stopping laser beams
10 Years Ago
Stab Impact Effects (temp)
10 Years Ago
EAC auth kicking safety
10 Years Ago
helicopter no longer targets sleeping players explosive rounds check line of sight
10 Years Ago
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10 Years Ago
Updated vm bone club anim source files
10 Years Ago
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10 Years Ago
- LevelSkin can now set the colour of all lights
10 Years Ago
fixed heli console commands
10 Years Ago
gates layer fix
10 Years Ago
- Added bool to set light colours or not to LevelSkin and a safety check
10 Years Ago
Buildings switch LODS. Are generated in city now. Need more content for testing.
10 Years Ago
Stat modifers and asset tweaks
10 Years Ago
Cherry picking from 10609 Added support for terrain offset to monument and mountain prefab scenes
10 Years Ago
- LevelSkin fix
10 Years Ago
vm source update
10 Years Ago
fixed survey charge damaging things through walls
10 Years Ago
patrol heli no longer has 1 hp
10 Years Ago
FOR FUCK SAKE factory light skin/glow material FOR FUCK SAKE recompile standard foreground shader (?) !A light material variation
10 Years Ago
wood/stone gates cost balancing
10 Years Ago
Made weather change less frequent, cleaning up debug window
10 Years Ago
Misc debug cleanup and log removals
10 Years Ago
Better outline shader Fixed pole banner sharing icon with hanging banner
10 Years Ago
Animals can eat again
10 Years Ago
FOR FUCK SAKE tweak factory skin lighting (purple light was a bit too much purple) FOR FUCK SAKE particle switched to ignore fog shader version
10 Years Ago
All animals used the same generic Agent settings asset SpeciesSettings.Physiology stores a list of stat modifiers to add on init Animals have the Form Breeding Group Ability Added Sleep Ability Added Sleep Effect particle FX (zzZzZzzz) Added a Target Threat Consideration to the Attack Ability DSE
10 Years Ago
Max files. Cleanup.
10 Years Ago
Version++
10 Years Ago
Merging to production
10 Years Ago
Asset save
10 Years Ago
subtractive merge from 2382 because derp
10 Years Ago
FOR FUCK SAKE rebuilt prefab room (tweaked reflection probe setting)
10 Years Ago
-camera v4 ported to main, hopefully keeping bill's changes -fixed issues with following (was still using old system) -reworked CameraRotationCurve (tho still kinda temp/shaky) -cleaned up old vars and comments
10 Years Ago
Steam Auth Timeout fixes
10 Years Ago
-cleanup
10 Years Ago
-more cleanup -fixed some raycasts not perceiving layermask
10 Years Ago
FOR FUCK SAKE setting player collision to player layer for projectile
10 Years Ago
floor.triangle support sockets
10 Years Ago
Added missing wooden gate icon
10 Years Ago
Fixed revolver/bolt skins not working as they should
10 Years Ago
Fix for RUST-88 - Sign health balance
10 Years Ago
NoClip tweak
10 Years Ago
FindItem ends early if not human
10 Years Ago
Misc prototypes from dropbox
10 Years Ago
Find a weapon added to attack ability action chain
10 Years Ago
moon tweaks
10 Years Ago
meta