reporust_rebootcancel

130,386 Commits over 4,140 Days - 1.31cph!

5 Years Ago
Merge from main
5 Years Ago
Better pushing behaviour, increase kayak drag to 0.5 if nobody is driving so they don't drift forever
5 Years Ago
Update holster position on paddle
5 Years Ago
Set car window culling mode to Back. Makes it a bit easier to see through
5 Years Ago
Fix sudden jumps in glossy reflections on car window glass
5 Years Ago
Merge from wiretoolmeasure
5 Years Ago
static condle light group prefabs fishing villages lighting prefabs boat shops interior dressing end
5 Years Ago
boat shops interior dressing and lighting backup water spikes LOD distances optim
5 Years Ago
lobster :)
5 Years Ago
surfboard prefabs setup
5 Years Ago
backup villages
5 Years Ago
Adjusted distance from shore for fishing villages Improved LODs on pallet box set LOD distance tweaking on wooden buildings and large walkways / fishing nets
5 Years Ago
viewmodel and 3rd person oar anim updates set up throwing organised folders populated override controller
5 Years Ago
Workbench Tier 1 2 3 can now be picked up Workbenches now use condition Reduced T2 and T3 workbench health
5 Years Ago
Merge from flare_optimizations
5 Years Ago
Fix to stop CoverageQueries registering and unregistering too often.
5 Years Ago
subtracting 53975
5 Years Ago
skin approval + pre approval
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from flare_optimizations
5 Years Ago
Merge from main
5 Years Ago
Possible fix for a rare exception
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
merge from searchlight_electric
5 Years Ago
Fix debug camera jitter
5 Years Ago
Added deploy guide mesh for searchlight. Moved searchlight into electrical category.
5 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
5 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
5 Years Ago
More scene backups
5 Years Ago
Adjust glass strength on cockpit modules
5 Years Ago
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5 Years Ago
Damage texture now correctly handles renderers with multiple materials
5 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
5 Years Ago
Prefab updates
5 Years Ago
Restore missing glass impact prefab
5 Years Ago
Merge from voiceprops
5 Years Ago
Added new glass particle FX and assigned them to the car window glass
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Updated workshop mesh exporter to store the exported mesh in a sub folder by item name (fixes case where different tiers of an item overwrote the same mesh since the mesh name was identical)
5 Years Ago
Merge from Main -> Glass
5 Years Ago
Experiments & files. Backup.
5 Years Ago
Tools
5 Years Ago
Tools
5 Years Ago
Removed unneeded anim component
5 Years Ago
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5 Years Ago
State history rendering and convars