reporust_rebootcancel

129,597 Commits over 4,140 Days - 1.30cph!

6 Years Ago
Merge from striprig
6 Years Ago
[D11][#3785] Remaining D11 scenes updated to remove all references to the Light and Bold TMPro font.
6 Years Ago
Serialize + show growth rate in UI. More modifier/calc tests. Sweet new farming setup save.
6 Years Ago
Fixed NRE on death (don't bother rig stripping on listen server)
6 Years Ago
subtracting merge from life_stats 45940
6 Years Ago
6 Years Ago
Trace V2 - No bueno
6 Years Ago
[D11] Lighthouse SLOD change
6 Years Ago
[D11][Audio][#3539] Slow healing while in inventory does not reproduce incorrect audio
6 Years Ago
[D11][#3528] PlayerBelt: reset the static variables upon respawn, always start with the first item selected (the rock). Bug Details: Upon Respawning after death when in a server, a Ticking Sound will occur on the Wake Up Screen (it sounds like repeatedly selecting something).
6 Years Ago
[D11] Fix for further incorrect spec on assets
6 Years Ago
[D11] some smallish slod optimisation from profiling, actually it's the second single biggest update in the script update in a baseline scenario
6 Years Ago
[D11] Temporary change to road generation height.
6 Years Ago
[D11] cherry pick from cl 31682 and 40526 to fix server compile errors
6 Years Ago
[D11] Fixes Candles material specular and Plantpots Smoothing issues
6 Years Ago
Merge from parent
6 Years Ago
[D11][UI][#3535] Implemented translatations on disconnect messages
6 Years Ago
[D11] Fix for incorrect Rotation for car at harbor
6 Years Ago
[D11] Fix for Rotated ladder at Dome
6 Years Ago
[D11] Fix for Roads (Bug 3547)
6 Years Ago
[D11][UI][#3523] Fixed serialization issue
6 Years Ago
Merge from life_stats
6 Years Ago
Protocol++
6 Years Ago
Merge from main
6 Years Ago
[D11] Fix Standalone defines
6 Years Ago
cherrypicking 45892
6 Years Ago
merge from Lunar_2020_new
6 Years Ago
[D11] Rock_cliff_b further optimized with extra LOD meshes and refinement of LOD group settings
6 Years Ago
Add modular car decay convar
6 Years Ago
Move attributes just in case
6 Years Ago
WIP vehicle lift
6 Years Ago
Fixed vehicle lift loot refresh + UI issues
6 Years Ago
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6 Years Ago
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6 Years Ago
Adjust culling distance
6 Years Ago
Add fuel storage model to the base chassis so we can LOD it
6 Years Ago
Add no-LOD models to LOD2, per discussion
6 Years Ago
Increase LOD levels from 25/13 to 40/20, per discussion
6 Years Ago
Handling meshes without LODs
6 Years Ago
6 Years Ago
Improved LOD copying
6 Years Ago
Copy LODs from modules down into the master LOD on the chassis
6 Years Ago
Moved LOGGroups to client only area
6 Years Ago
Dying to a non-player entity (eg. tesla coil) will now display a translated string instead of a prefab name
6 Years Ago
Cleaned up an unneeded list
6 Years Ago
Improved instrument performance while playing back recordings that include massive amounts of notes
6 Years Ago
calc tweaks
6 Years Ago
minor schema generation edits
6 Years Ago
approval stuff