136,087 Commits over 4,444 Days - 1.28cph!
[D11][Graphics][#3842] Weapons remain solid while scoping in and out
Scrap the PS4 demo change, it's already been hard-coded
plant tick rate is now a replicated var.
show plant water intake rate as "x per x sec"
[D11][UI] Adjustments to crafting screen and inventory screen
[D11] Weighted Normals Industrial_Structures
Fixed specular issues on the water desalinator (only took 2 years)
Hide recorder with demo.togglehud
Added AlwaysShowCrossHair() to BaseEntity, if true the crosshair will appear even if there are no menu items or interactions for the entity. (unlike the existing NeedsCrosshair()). Enabled it for growables.
Disabled incremental GC on Mac / Linux builds to be safe (seems to be buggy on 2019.3)
Added gc.alloc admin test convar
More granular texture bundle filter to avoid pulling in unused textures
[D11][#3809] Double wooden doors no longer sunk into the floor.
[D11][UI] Switch ps4 beta build type to demo
Finish demo recorder frontend, record time elapsed, saved notification
Rearranged a couple of methods in preparation for future work
Adjust seating eye position forward a little
Added support for reduced grip on icy ground
Increased water barrel output flow to 12
Don't show electric plug info when using hose tool and vice versa
Integrating baked meshes into the HLOD system
[D11] fix none gun/bullet/arrow/projectiles from despawning
[D11] fix all none weapon projectiles to default to regular FP settings.
Another attempt at bundle build time optimization
Added FPS lock to in-game debug menu
[D11] Reenable ping address
[D11][UI] Added fade behind player_preview pulled topbar forward
[D11] Billboard shader smoothness fix
subtracting
43422 - client stalls still present on 2019.3
HLOD setup after conversion
[D11] Temp Disable ping address
[D11][#3839] No longer jumps constantly when holding the jump button. (Another fix added for crashing on idle at the server password screen.)
[D11] Option menu hint box adjustment
[D11][UI] Fixed issue with pingcheck
[D11] Added Xbox device icon, fixed inconsistent text/icon colours on Stats/Leaderboard/ConnectedPlayers
[D11][#3698] Base Player tick - limiting the server logs.
[D11] Error check for null reference on m_cellsRoot
[D11][UI] Ping servers on the find join games screen
[D11] Fixed new debugcamera commands to still work at timescale 0