243,526 Commits over 3,898 Days - 2.60cph!

4 Months Ago
Menu Scene super basic menu
4 Months Ago
Merge Bikes -> main
4 Months Ago
Increased bike player death thresholds
4 Months Ago
Remove SceneFile.LastSaved, use existing hash check to check for external changes for scenes, much cleaner
4 Months Ago
toned trike AO down
4 Months Ago
Cursors
4 Months Ago
radtown redux S2P
4 Months Ago
set dressing progress backup
4 Months Ago
merge from main
4 Months Ago
better lod distances for turret cctv and turret base
4 Months Ago
Prisoner hood removes compass UI
4 Months Ago
Fix trike rear section not being in the LOD Group and therefore showing all LOD levels at once
4 Months Ago
Pushing a player causes the player 5 damage. If a player is doing the minigame when pushed, their minigame is interrupted (any progress made during this attempt is discarded) and the item is repaired, with max condition loss. Progress between attempts is still maintained when not interrupted by a push.
4 Months Ago
restored upper floor and lower floors set dressing in radhouse
4 Months Ago
subtracting 100283 Burst upgrade 1.8.15 -> 1.8.16, reapply next week
4 Months Ago
Pushing a handcuffed player now causes 5 damage to the handcuffed player. Added Handcuffs.restrainedPushDamage convar to control the damage.
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
Merge from main
4 Months Ago
Merge Bikes -> main
4 Months Ago
Merge from renderlod_hlod_fixes
4 Months Ago
Bigger colliders, don't clip into walls
4 Months Ago
Fixed collapsed RendererLOD and MeshLOD objects not getting disabled properly when a HLOD mesh is rendering
4 Months Ago
teacher tractor fortune cookie dolphin detective card locking genie
4 Months Ago
merge from fix_ping_estimation_dispose -> main
4 Months Ago
Fix ping estimation throwing an exception when reading the ping value after the ping was disposed
4 Months Ago
Merge Bikes -> main
4 Months Ago
Fixed bike spawn points at mining outpost, power substation, supermarket
4 Months Ago
Prevent bikes rolling far away after a player jumps off, add drag
4 Months Ago
Fixed several issues that were impacting motorbike spawns in monuments: -Fixed spawn points in junkyard, water treatment, airfield and trainyard being too close to colliders and being unable to spawn bikes -Added a gizmo to the VehicleSpawnPoint that shows the entity bounds of the vehicle being spawned and will display as red if it is intersecting colliders in the World layer, should fix the above issue in future -Fixed VehicleSpawnPoint using a static list of spawn points instead of a list per population type (this was causing pedal bikes to spawn in places motorbikes should spawn and would likely have caused issues with tugboats) S2P junkyard, water treatment, airfield and trainyard
4 Months Ago
Adjusted driver eye pos
4 Months Ago
Same fix for snowmobiles
4 Months Ago
Removing in PlacementInput doesnt give opponent money anymore Fix score percent value in pre-playing state(s) Replace Weak Rock weapon with Double Rock. Start with 3 of each Weapon now. Don't show default rock in shop. Disable scrolling. Updated description on all weapons
4 Months Ago
Parent merge
4 Months Ago
Merge from main
4 Months Ago
Missed codegen!
4 Months Ago
Codegen woops!
4 Months Ago
v_trenchknife: added "weapon" bodygroup (set to 1 to hide) v_mp9bayonet: added weapon_root bone for v_trenchknife compatibility
4 Months Ago
Travelling Vendor -> Main
4 Months Ago
Fixed some things like the dive suit clipping in first-person view
4 Months Ago
Greatly reduced target detection range Minor code cleanup Added convar to have the vendor destroy buildings. Disabled by default. Increased push box size
4 Months Ago
Speculative NRE fix in MonitorLoopingGesture
4 Months Ago
Update burst from 1.8.15 -> 1.8.16 to fix crashes during builds
4 Months Ago
merge from runtime_profling_presets -> main
4 Months Ago
Fix runtime profiling not turning off performance tracking when profiling is off New convar to set profiling level preset to the most common settings 0 = off 1 = basic stats (frametime, total entities spawned/killed, lag spikes) 2 = all tracking Can enable/disable profiling modules with convars after `runtime_profiling` is enabled Add comments
4 Months Ago
Have bikes use half the usual amount of position interpolation, and send their steering etc update 10 times a second instead of 6.67 times. Reduces visible input delay
4 Months Ago
4 Months Ago
Max bike fuel gauge out at 100 instead of 500, like we do with helicopters.
4 Months Ago
Merge main -> Bikes
4 Months Ago
Merge Bikes -> main
4 Months Ago
Increased pedal bike sprint time from 4s to 5s