243,520 Commits over 3,898 Days - 2.60cph!

4 Months Ago
adding renderer batch to rain gutters set
4 Months Ago
Add cursors to Resource Files Remove unneeded assets Singleplayer/Multiplayer buttons on Main Menu + Minor styling changes Added Stats (Games Played/Won/Lost, Coins Spent/Earned, Bugs Killed, Damage Dealt) Added Pause Menu More MainMenu styling, added content-panel for stats Add MainMenu to Battlebugs namespace Added StatsPanel
4 Months Ago
Removed unneeded art
4 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
4 Months Ago
UI style adjustments, don't uppercase absolutely everything, kill feed more compact
4 Months Ago
Retakes: bombsite B spawns
4 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
4 Months Ago
Updated dependencies
4 Months Ago
Restore Toggle Gizmos shortcut (not sure if this was done on purpose)
4 Months Ago
TDM layout changes - ignore test textures Merge branch 'main' of sbox-hc1
4 Months Ago
radtown redux S2P
4 Months Ago
set dressing progress backup
4 Months Ago
▉▊▇▊▄ █▊▇▉ ▍█▍▋▋▄▉▇▍ ▆▆█▆ ▉▊ ▅▍ ▆▍▆▆▋▅ ▍▄▋▆▄ ▋▍▇▉ █▇▄▅▇ ▅▅▉▅▋▌▉ ▉▍ ▇ ▄▋█▅ ▅▋▄▇▅ ▇▍▋▄▋█▉ ▄▌ ▋▍ ▌██▌▋ ▄▇▅▉▌, ▊█▄▇▆▇▆ ▋▅▋█▄▍▌ █▇▅▌ ▋▅▌▊▌▍ ▉▉ ▆▊█▄ █▍▌▇▊ ▉▊▊▉ ▄▇▆▊▍ ▉▋▉▉ ▇▇▍▉▇▇▍ ▍▊▅ ▌▊▅▉ ▇▅ ▇▉▆ ▊▆▌▊▉ ▆▊▋▊▍▌ █ ▋▍▋▆ ▄▅▍▉█▇ ▊▍▉ ▋▌▍▋▌ ▉▊▍▉▍▇ ▉▊█▆ ▋▉▇▄▌▋▅ ▋█▆▆▍█▄ ▌▇▉▍ ▅▋▇▊▄▋▇ ▅█▆▍▇ ▋█▊▊ ▋▌▍▊▅▌▉ ▅▉█▊▉ ▅▍▋▊ ▋▉█▊▌▄▉ ▊▊ ▊ ▆▍▋▄
4 Months Ago
Hand tracking support Emulate finger curl by calculating distance between palm and finger tip bones
4 Months Ago
reduced draw distance on mesh rubble decals
4 Months Ago
Remove game category facet Asset package type
4 Months Ago
Merge from main
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
4 Months Ago
merge from main
4 Months Ago
Merge Bikes -> main + manifest rebuild
4 Months Ago
Shrunk motorbike gibs to not overlap
4 Months Ago
Enabled gib destroy sound for Motorbike, Motorbike_Sidecar, PedalBike, PedalTrike, all modular car chassis, Tugboat, and Attack Helicopter
4 Months Ago
Add TeamAssigner.TargetRatio Make TeamSpawnAssigner.SpawnTags a TagSet Add RespawnPlayers.ForceNew
4 Months Ago
Turn off Rigidbody interpolation for Bradley. Should prevent stuttering over network.
4 Months Ago
Regen
4 Months Ago
▆▉▉▋ ▋▅▇▇ ▌▋▅ ▄▅█▆▋ █▆▌▌▊▋ ▆▋▌ ▍▅▆█ ▍▉█▇ ▊▌ ▊█▅▉, █▋▊▇█▌ ▄█▍ ▆▇▅▉▇▋ ▅█▇▌ ▌▌ ▍▅▌ ▌▅▊▊ ▉▊ ▉▇▆▋█ ▄▄ █▋▍▋▉▆ ▄▅▌▄ ▅▊▉▇ ▇▊▇▊█ ▊▋▉▇▅
4 Months Ago
Added upper bound to obstacle blocking Code cleanup Better error messages
4 Months Ago
Test map prefab fix
4 Months Ago
Manifest, fix missing content
4 Months Ago
Merge main -> Bikes
4 Months Ago
Add algorithmVersion to vtex crc if GGXCubeMapBlur Increment sky shader version, forces material rebuild, which forces a texture rebuild
4 Months Ago
improved collision responses to be resolved positionally without adding velocity into the system
4 Months Ago
Add cl_drawhud cmd
4 Months Ago
Rename bayonet files
4 Months Ago
Retakes: bombsite A spawns
4 Months Ago
Force upload bayonet prefab
4 Months Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
4 Months Ago
Add dev commands to copy player pos / angle as a spawn point https://files.facepunch.com/ziks/2024-07-03/sbox-dev_7p70uUaijR.mp4
4 Months Ago
Teams can define their own default equipment
4 Months Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
4 Months Ago
Add knife (M9 bayonet variant)
4 Months Ago
fixed summing of position adjustments with sibling constraints and removed their rotation contribution
4 Months Ago
soundscape in menu
4 Months Ago
Menu Scene super basic menu
4 Months Ago
Merge Bikes -> main
4 Months Ago
Increased bike player death thresholds
4 Months Ago
Remove SceneFile.LastSaved, use existing hash check to check for external changes for scenes, much cleaner
4 Months Ago
toned trike AO down
4 Months Ago
Cursors