242,179 Commits over 3,867 Days - 2.61cph!

3 Days Ago
Large surface tuning
3 Days Ago
Merge from main
3 Days Ago
Iterating. Large wall variant.
3 Days Ago
Add refresh button to the top of the era editor to refresh all items - used if you change prefabs without using GUI
3 Days Ago
Don't show redirect items in era editor window When checking if a redirect's era, use the redirects era
3 Days Ago
Set 600/1000 items to a sensible default era
3 Days Ago
Flag ragdoll body bones as bone, because they are
3 Days Ago
Unfuck native physics interface for creating joints, they should all pass in local frames, it's up to C# to calculate local frames for desired setup
3 Days Ago
Fix assets not being marked as dirty and not saving after being assigned an era (ask me how I know)
3 Days Ago
Finished era editor window - tons of fixes to make it actually work - show orange as background when item is unassigned to an era
3 Days Ago
▆█▄▍▄▋ ▌▋ ▍█▆▅ ▊▆▇▇▆▋ ▆▅█▌▋▌ ▋▄▆ ▍▆█▊▉ ▌▇█▅▋█ ▇▅ ▌▇█ ▅▄▉▅▅▉ ▋█▆▉▍ ▉▇▋▆▆▍ ▉▌█▉▌▋ ▆▆▌▅ ▉▌█▄ ▇▄█▉▋▆▍▄ ▇▉▍█▍▌ (▌▅█▉▅█▊ ▍▌▍▆▇▆▌ ▇▇▅▊▋█▊ █▌▅▉▄ ▄█▉▍ ▉█▋▇█▊▋ ▄▊▄█▇▆▉▆▇▍ ▄▊▄ ▇▇▊▉▆ ▇▆▆▍▅▇▅█▍▇▌)
3 Days Ago
Once touched check if we have touched the platform
3 Days Ago
Fix crumble platforms
3 Days Ago
replace Transform stuff reload button extra ammo panel build button panel build structure menu build hotkeys and cant-afford colors
3 Days Ago
adjust spacing again
3 Days Ago
More adjustments 1b
3 Days Ago
Adjust gap on stage 1b
3 Days Ago
Give PhysicsCharacter ToggleCameraModeButton [InputAction] attribute
3 Days Ago
Scale ragdoll joint local frames later on
3 Days Ago
We did need to switch this
3 Days Ago
Slopes affect slide speed
3 Days Ago
Set ragdoll attachment mode and local frames on all joints
3 Days Ago
Menu save slot fixes
3 Days Ago
slide friction More slide adjustment Merge branch 'main' of sbox-piecrumb
3 Days Ago
Make sure rubert checks the dialogue state
3 Days Ago
Move joint attachment mode and local frames to base joint, all joints should have these
3 Days Ago
Update SceneTriggers in first two levels
3 Days Ago
Fix all our warnings
3 Days Ago
Adjust diving
3 Days Ago
Fix the player randomly clinging onto non-existent walls
3 Days Ago
Refactored DiveAbility to make a bit more sense
3 Days Ago
Setup hinge motor on ragdoll (needs testing)
3 Days Ago
more pause menu work
3 Days Ago
Fix E not always Interacting and fix NPC state
3 Days Ago
Setup fixed joint frequency and damping on ragdoll Setup slider joint limits on ragdoll
3 Days Ago
Fix releasing jump slowing your fall while maintaining short pressses
3 Days Ago
Fix jump from dive on the ground
3 Days Ago
Clothing Updates
3 Days Ago
Save ragdoll child objects so things can be attached to them in editor
3 Days Ago
Save Interactable/NPC states to GameSave. This isn't really used yet NPCs now have "!" above their head if they have something new to say, showing InputGlyph when in range NPC progression updates, saves, and loads proper. Collected items do not respawn when reloading a save Can now check if a dialogue is completed directly instead of having to make a weird 2nd copy. Updated into area accordingly
3 Days Ago
radioactive_changed_removal -> main
3 Days Ago
Remove 'radioactivity changed' editor log
3 Days Ago
Ensured correct connection is put in sphere should the secondary connections be close enough to other players
3 Days Ago
Add new anims to wolf
3 Days Ago
pause menu updates
3 Days Ago
Show current map icon on save select Load into the previous scene/entrance on save load
3 Days Ago
Fix player error on save
3 Days Ago
Scenes are now properly tied to MapResources and saved to the save file
3 Days Ago
Mods for surface mounted explosions.