255,023 Commits over 3,990 Days - 2.66cph!

2 Days Ago
Fixed weird natural hive placement on oak_e
2 Days Ago
Update first_person_arms_adjustments.vsubgrph
2 Days Ago
v_m4a1: added speed_reload and speed_ironsights float parameters https://files.facepunch.com/maxlebled/1b2011b1/2025-02-20%2013-13-54.mp4
2 Days Ago
Bugfix: FullServerDemo - use save for disk instead of network when snapshotting transient entities - Also couple safety checks for BasePlayer.Save, since now I'm triggering a path that usually isn't triggered for a class of entities (NPCs) Tests: while recording a server demo, on a procgen map in a local server did all basic activities (looting, harvesting, crafting and building) + drove a bike and attacked a ScientistNPC at outpost. Then was able to play back both demo chunks. Tests: on local standalone server and procgen world, went to pier monument and descended to find aggressive NPCs - no more exceptions in server log
2 Days Ago
PlayerData.Ping pulls from Connection.Ping instead of syncing from host now we can do that Steamline OnDeath events a bit, highlight killfeed events involving us Discard TraceAttack if the player's already dead
2 Days Ago
merge from ioentity_optims2/timer
2 Days Ago
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2 Days Ago
I love you Plastic for selecting all changed files by default
2 Days Ago
Client predicted timer switch, removes the network update every frame when a timer is running Also changed the client Update for an invoke, fired when necessary
2 Days Ago
v_usp: make the 'Slide Manager' animgraph group less specific so I can drag it to other weapons more easily
2 Days Ago
More polish. Smoke wisp single sided for better lighting response.
2 Days Ago
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2 Days Ago
Allow motion warping to track targets without jeopardizing the animation rotation (first pass)
2 Days Ago
Minor FX polish.
2 Days Ago
Fixes.
2 Days Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
2 Days Ago
Small tweaks.
2 Days Ago
GameLobbyGroup: order most full lobbies first
2 Days Ago
Tweak LobbyCard to show additional member count instead of stacked lobby owner avatar, since we can't grab member list for a lobby without joining it currently
2 Days Ago
Render queue tweak for odd viewing angles.
2 Days Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
2 Days Ago
merge from main
2 Days Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
2 Days Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
2 Days Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
2 Days Ago
Finalized cooking workbench lighting&fx
2 Days Ago
bullet DetermineSize more upgrades choice panel wip more choice panel reroll banish perks wip banished perk ui
2 Days Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
Leaderboard backup, run #17741
2 Days Ago
Merge from petting_gesture
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3 Days Ago
Merge from crafting_update
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3 Days Ago
Updated petting gesture first person animation
3 Days Ago
Merge from crafting_update
3 Days Ago
Codegen
3 Days Ago
Merge from cookingv2
3 Days Ago
Merge from main
3 Days Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
3 Days Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
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3 Days Ago
Parent merge
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3 Days Ago
Merge from crafting_update
3 Days Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
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3 Days Ago
Merge from main
Leaderboard backup, run #17736
3 Days Ago
Disable spoiling on eggs
3 Days Ago
merge from fix_train_barricade_collision -> main
3 Days Ago
Added spoiled horse meat
3 Days Ago
Slightly adjust storage adaptor position on fridge
3 Days Ago
Fixed storage adaptor not working on fridges
3 Days Ago
Cooked chicken, raw and cooked human meat can all now expire