136,108 Commits over 4,444 Days - 1.28cph!

3 Days Ago
tweaked draw distances on vent large duct prefabs, were culling too soon
3 Days Ago
New "Blocked by industrial piping" error when building is blocked by an industrial pipe (before it would say blocked by the entity the pipe is connected to, which could be far away) Phrases
3 Days Ago
apartment complex HLOD+S2P
3 Days Ago
NPC lean animations first pass
3 Days Ago
fixed new fridge prefab not culling
3 Days Ago
tarp draw distance increase bg apartment barricades entity > static mesh prefabs fill hole in terrain near apartment building
3 Days Ago
merge from clan_bugfixes
3 Days Ago
Add UI section in the keybind settings, add clan menu and contacts menu bind options, move crafting menu option to it
3 Days Ago
fixed up transparent edge on wallpaper edge across uv0 and uv1, set to use detail mask transparency
3 Days Ago
Enable clan name tag color accessibility option
3 Days Ago
merge from main
3 Days Ago
mask tweaks
3 Days Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
3 Days Ago
merge from main
3 Days Ago
update from main
3 Days Ago
wallpaper inventory model material setup, texture resize,base prefab
3 Days Ago
merge from settings_serch_fix
3 Days Ago
Tweaks
3 Days Ago
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
3 Days Ago
Added arrow buttons to the settings search bar to cycle results
3 Days Ago
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
3 Days Ago
start on tanker area sphere tank
3 Days Ago
Extended doorframe out of penthouse apartment a tiny bit
3 Days Ago
Fixed settings enter to cycle search results regression
3 Days Ago
merge from satellite_crash
3 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
3 Days Ago
some set dressing inside computer room
3 Days Ago
Outpost scene playable in editor
3 Days Ago
SP and collisions for the improvised computer haxor room
3 Days Ago
Merge from main
3 Days Ago
fixed roof shadow proxies around skylight/ladder room
3 Days Ago
Revert changes to PostFXBlitter
3 Days Ago
MotionBlurPass graphics format compatibility fix
3 Days Ago
Change SSAO render to use static lambdas
3 Days Ago
OverlayUberPass with sharpening and vignette
3 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
3 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
3 Days Ago
Lighting prefab progress
3 Days Ago
3 Days Ago
missing client guard
3 Days Ago
Merge from main
3 Days Ago
Merge from PlayerRigUpdate2
3 Days Ago
Remove sprint controller from L96, transition doesn't look great
3 Days Ago
wip wallpaper inventory model
3 Days Ago
merge from apartment_complex_monument/stove
3 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
3 Days Ago
merge from apartment_complext_monument/stove
3 Days Ago
Merge from main
3 Days Ago
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3 Days Ago
Some cleanup, layers etc