164,106 Commits over 2,832 Days - 2.41cph!

3 Days Ago
tidy up, unfuck namespaces / class names / docs Fix vr overlays crashing from wrong thread by using a device thread callback ( even though we were in a render thread anyway? ) Make VR overlays work in-game, hide them when the main menu overlay is showing
3 Days Ago
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3 Days Ago
Fixed some mission typos, incorrect text and wrong reward amount Phrases
3 Days Ago
Citizen/animgraph: added flailing while airborne
3 Days Ago
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3 Days Ago
Merge from WorldModels
3 Days Ago
Give DOF more Bokeh
3 Days Ago
Dweller kill stat
3 Days Ago
TTT: Updated language files (Community Contribution) TTT: Fixed TTTCanPickupAmmo only allowing 'true' return values (Community Contribution) Micro optimization in draw.SimpleText (Community Contribution)
3 Days Ago
These dlls aren't used QtNetwork unused Re-binding QAction to Option to avoid confusion with System.Action Toolbars, tools list
3 Days Ago
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3 Days Ago
Add sound on press on selecting character
3 Days Ago
Tweaks
3 Days Ago
Building brick skin preview models - pre-LODs Removing previous iteration files
3 Days Ago
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3 Days Ago
Fixed suicide modal closing immediately in main menu
3 Days Ago
Hexagonal blur with controllable bokeh sides
3 Days Ago
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3 Days Ago
Fixed excavator coal pile floating Fixed excavator clutter rock floating excavator S2P
3 Days Ago
Improve weapon selector UX Ipmorve UX for WeaponList
3 Days Ago
Reduced NVG grain and overlay intensity
3 Days Ago
Multipass support for render targets and multipass dof
3 Days Ago
Don't assert in spring joint when min rest length is bigger than max rest length, just calculate the new min max instead
3 Days Ago
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3 Days Ago
Fix skull rock skin not playing correct sfx when swinging Added the option to use a custom local folder for animation events so manifest rebuilds won't override paths
3 Days Ago
Fixed quit button closing quit modal immediately
3 Days Ago
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3 Days Ago
Merge from main
4 Days Ago
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4 Days Ago
BBox return correct corners
4 Days Ago
Merge from FirstPersonSpectate
4 Days Ago
Most of the remaining south east inland sculpts
4 Days Ago
Added viewmodel bone guides
4 Days Ago
Citizen Viewmodel mesh/textures
4 Days Ago
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4 Days Ago
Nuke sbox_postprocess
4 Days Ago
Convert standard postprocessing shader into multiple passes
4 Days Ago
Introduce multipass support in postprocessing
4 Days Ago
Land sound effect Rename unicycle sounds, play them from controller events Pedal sound effects
5 Days Ago
Spin wheel at correct speed, cleanup Cleanup and fixes Wheel spins backwards when moving backwards
5 Days Ago
Eastern big cave system cliff replacement
5 Days Ago
Start of inland area south of river fork
5 Days Ago
Make HttpImage support rendering via Image in addition to RawImage (allows preserving aspect ratio better) Switch all news images except the cover to Image with preserved aspect ratio so they don't stretch out
5 Days Ago
Fix youtube videos not opening when clicking on them in news (LMK if any buttons are broken) Fix missing h3 headers in news
5 Days Ago
Style tweaks
5 Days Ago
Concept Widget cleanup