140,215 Commits over 4,352 Days - 1.34cph!

3 Hours Ago
merged main -> rust_relay_server
3 Hours Ago
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
3 Hours Ago
Debug.Log changes
3 Hours Ago
brought back tuple param for UploadStringPoolToRelayAsync lol
4 Hours Ago
Upload JSON instead of pair array in UploadStringPoolToRelayAsync
4 Hours Ago
Only allow one of each upgrade
4 Hours Ago
Reduced timeout on HttpClient, added enabled checking to upload paths
4 Hours Ago
easter sitem descriptions
4 Hours Ago
Clap, hurry and ok gesture updated
4 Hours Ago
don't failover on map upload fail
4 Hours Ago
tweaked big button diffuse
4 Hours Ago
Added failover, various optimizations
5 Hours Ago
descriptions for easter wallpapers
5 Hours Ago
first wallpaper description
5 Hours Ago
merge from main
5 Hours Ago
merge from techtree_multi_unlock
5 Hours Ago
merge from main
5 Hours Ago
Can't cycle through hidden tabs
6 Hours Ago
merge from new_console-ui
6 Hours Ago
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
6 Hours Ago
Merge from main
Today
merge from new_console-ui
Today
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
Today
merge from new_console-ui
Today
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
Today
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
Today
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
Today
Fixed console not selecting its input field when opened the first time
Today
Removed rich text on search bars again
Today
Added Save As.. functionality Removed Mute tool Escape cancels dubbing
Today
Codegen
Today
Merge from main
Today
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Today
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new_console-ui -> main
Fix rich text (again)
new_console-ui -> main
Ensure command list properly works when clicking on a convar
new_console-ui -> main
Remove the gap in the autocomplete button
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
Today
Replace changed settings assets with main
Ensure error ui starts up early enough in script execution order
Today
Replace Clear args dispatch with cpu clear for instance arguments
Stupid unity alpha calculations
Ensure legacy error ui does the same thing
Ensure new error ui doesnt render if erroroverlay is false.
Today
Merge from armored_ladder_hatch
Today
Adjusted position of square hatch to match the regular hatch
Today
Merge from ladder_hatch_offset_fix