195,954 Commits over 4,110 Days - 1.99cph!

3 Years Ago
Merge MoreCabooseFixes -> Main
3 Years Ago
Delay showing cards in the screen UIs, so they don't get ahead of the main UI animation
3 Years Ago
Improved demo shot compression
3 Years Ago
Show face-down cards before flipping them face up (Helk request). Also modified the animations a bit to make them snappy. New PlayingCardSprite script handles the animatinons.
3 Years Ago
Only make the debugcamera match the players fov the first time it's enabled
3 Years Ago
Scene backup
3 Years Ago
Unsaved beancan NPC change
3 Years Ago
Merge from main
3 Years Ago
Merge from misc_nov22_fixes
3 Years Ago
Root merge
3 Years Ago
Scene/level backup
3 Years Ago
Merge from underwater_throwables
3 Years Ago
Scene backup & prefab tweaks
3 Years Ago
Can no longer throw or drop smoke grneades underwater (they already deleted themselves when touching water)
3 Years Ago
Beancan grenades can no longer be thrown or dropped underwater Beancan grenades that hit water will now immediately become duds (this won't apply when thrown by NPC's)
3 Years Ago
Merge from xmas_2022
3 Years Ago
Molotovs can no longer be thrown or dropped if the player is underwater Molotovs thrown into water will no longer briefly spawn flames
3 Years Ago
Fix microphone stands not applying pitch correctly
3 Years Ago
Extend Xylophone MIDI range (now C4 to C7)
3 Years Ago
Merge Main -> StaticCaboose
3 Years Ago
Fix errors when using StaticTrainCaboose.entity
3 Years Ago
Add busted bogies mesh and LODs added ao variant to prevent random looking black spots (where it was previously covered over)
3 Years Ago
Extend trumpet MIDI range (now A#2 to F#6)
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
missing file
3 Years Ago
baseline
3 Years Ago
snow_pile_3x6 model and prefab
3 Years Ago
Set temp menu icons to stop icon warning spam. Codegen.
3 Years Ago
Merge from parent
3 Years Ago
3 Years Ago
centred lights on light strips
3 Years Ago
merge from parent
3 Years Ago
committed to correct branch. Scaled up lights 40%, added varied colour version
3 Years Ago
Added LookAtWeaponRack. Move and refactor some related hackweek code.
3 Years Ago
scaled up bulbs 40% and added varied colour version
3 Years Ago
Merge from water5
3 Years Ago
Bug fixes
3 Years Ago
Rename scripts. Fix NRE with throw mounted weapon sounds. Codegen.
3 Years Ago
Simple Dress for Skinning
3 Years Ago
Folder cleanup. Manifest.
3 Years Ago
model import settings
3 Years Ago
Added building pieces with fixed pivot rotations. Added to new folders so they don't overwrite the existing ones.
3 Years Ago
Delete the stuff I added but don't need from Tom's previous hackweek branch.
3 Years Ago
merge from main, new branch
3 Years Ago
Updated xmas tunnel uvs
3 Years Ago
Candy trim texture
3 Years Ago
Junkpile scientist take cover for longer when attacker is far away
3 Years Ago
Deleted custom chase state and reverted to BaseChaseState. Not needed for gingerbreads.
3 Years Ago
Move blendshape control stuff from GingerbreadBrain to GingerbreadNPC