200,687 Commits over 4,171 Days - 2.00cph!

5 Years Ago
Allow reassigning the gameobject in the modular car conditional
5 Years Ago
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5 Years Ago
Plants increase water quality when raining (standalone and in planter)
5 Years Ago
Change front sliding windows on armoured passenger module to Generic physic (sic) material
5 Years Ago
Move the HasMenuOptions check in UpdateLookingAt so that ShowIf menu checks that reference the lookingAt values get the correct data. Removed the workaround in VehicleModuleTaxi
5 Years Ago
Merge from main
5 Years Ago
Cherrypick voice delay fix
5 Years Ago
steamworks.GetList will always return a table, even on failure. (Fixes infinite loading when loading published items but there are none) -noworkshop message in mainmenu only appears on Subscribed categories Added Followed and Favorites categories to dupes/saves/demos pages
5 Years Ago
GitHub: - osiris-plus: Fix color_white corruption - Kefta: Fixed entity function type consistency [ShouldPlayPickupSound, SetCreator, UnFreezable] - Kefta: Allow weapons with a CalcView function to work with player_manager view overrides [fixes taunt camera for SWEPs with a custom CalcView]
5 Years Ago
Material and texture update for supply drop
5 Years Ago
Fixed voice chat delay on low tick servers
5 Years Ago
missing material change
5 Years Ago
Terrain blend shader fixes.
5 Years Ago
WIP Dome level refresh
5 Years Ago
updated party hat material to new birthday material
5 Years Ago
rotated vm cake & updated flame effect position
5 Years Ago
Glass fix for picture frames. They are now much brighter / glass is less dark.
5 Years Ago
updated balloon material to next birthday
5 Years Ago
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5 Years Ago
updated cake prefabs (apart from viewmodel prefab)
5 Years Ago
wip moving sense type to brain. wip target/threat flags.
5 Years Ago
Replaced PrefabUtility.GetPrefabType since it's obsolete and it doesn't seem to work entirely correctly anymore
5 Years Ago
merge from main, merge fix
5 Years Ago
merge from main
5 Years Ago
codegen and phrases check
5 Years Ago
Satellite dish terrain splats
5 Years Ago
Applied IO line curve calculation fix from main (fixes broken monument lines and massive editor performance drain)
5 Years Ago
Fixed phone booth collider getting stripped on server
5 Years Ago
Committing prefab auto-updates so the build server doesn't have to update / revert them every build
5 Years Ago
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5 Years Ago
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5 Years Ago
[Editor only] Set "drawinteraction" to true in the console or toggle "Draw Interaction" in the Rust Editor window to get a visual text display of exactly what the player is currently looking at and where it is
5 Years Ago
Western side WIP
5 Years Ago
Send the logo image URL to Rust+
5 Years Ago
Add server.logoimage to specify a URL for a circular server logo (up to 256x256)
5 Years Ago
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5 Years Ago
Dummy editor camera model
5 Years Ago
Merge Main -> Vehicles
5 Years Ago
Merge Main -> Media_Projects
5 Years Ago
Fix player ref in CanBeLooted in ModularVehicleShopFront
5 Years Ago
Set sliding windows on armoured modules to Generic material so they don't get decals. Decals didn't move when the sliders moved.
5 Years Ago
Merge from main
5 Years Ago
Line endings only
5 Years Ago
Prevent taxi trade box being usable at all when dismounted
5 Years Ago
5 Years Ago
Potential NRE fix in PlayerVoiceRecorder
5 Years Ago
Made the velocity restore when taking out a road sign in a modular car one frame faster
5 Years Ago
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5 Years Ago
Fixed pickup/put down sfx not working in builds
5 Years Ago
Fix kick button interaction showing up even when the button itself was unavailable