193,475 Commits over 4,079 Days - 1.98cph!

5 Years Ago
[D11][#3422] Fixed issue with kick message not been displayed. Implemented restart unity on kick
5 Years Ago
Seed genes experimenting. Fixed a bug with encoding/decoding gene data to instancedata int. GrowableGene display utils.
5 Years Ago
[D11] Updated Bear Footstep sounds
5 Years Ago
compile fix
5 Years Ago
enable instancing on some materials
5 Years Ago
Fix for crash when saving bandit town scene
5 Years Ago
Ignore shadow casting and LOD differences when generating d11worldspawn data and filter out some of the noise from the logging
5 Years Ago
Automatically remove any stray MeshCull and duplicate collision/meshrenderer components that have been left behind when art have added new LODs. Also run the lodgroup flattener across everything, not just converted RendererLODs etc.
5 Years Ago
[D11] Fix for Iceberg material having black sections
5 Years Ago
[D11] Deployable Sign Materials fix
5 Years Ago
[D11][Collision][#3192] Nodettes can be seen and have collision
5 Years Ago
[D11] Material update for T-Shirt and metal building
5 Years Ago
[D11] Cracks grass has cutout alpha planes to reduce overdraw
5 Years Ago
Backup
5 Years Ago
[D11] More FP Materials
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Shader update to tick alpha clipping.
5 Years Ago
▄▉▅▅▊ ▅▄▍ & ▆▇▇▉▌▍ ▉▇▊█▅▍ ▄▉▌▌▉▅▌▊ + ▇█▅▄ ▌▌▆▆ ▄▉▆▉▆▉▊
5 Years Ago
Preserve the protobuf field order
5 Years Ago
Conditionals now check on the server as well, letting conditional colliders get enabled/disabled correctly
5 Years Ago
Commands to manage notification subscriptions on entities
5 Years Ago
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5 Years Ago
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5 Years Ago
Fix compile again
5 Years Ago
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5 Years Ago
Unified engine audio into a central manager. Engine sound now grouped by engine type. New ScraptableObject format for defining engine audio settings.
5 Years Ago
merge from main
5 Years Ago
CreateMaterial no longer applies values to materials that already exist
5 Years Ago
Default notifications to enabled
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Fix server compile
5 Years Ago
Add additional wheel data to car audio manager. Move engine start/stop sounds to manager.
5 Years Ago
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5 Years Ago
5 Years Ago
merge from main
5 Years Ago
Do not mount addons UPLOADED or UPDATED with old tools after 25th Jan 2020
5 Years Ago
[D11] Materials brought over from main branch
5 Years Ago
[D11] Reverts the mips streamer to 800 till I can do some more tests.
5 Years Ago
[D11] Reverts the mips streamer to 800 till I can do some more tests.
5 Years Ago
[D11] Fix for HDRP decal shaders being incorrectly skipped
5 Years Ago
[D11] +Possible fix for issue 3396 with Cactus render distance
5 Years Ago
[D11] FP Materials
5 Years Ago
[D11] Reduces PS4 garlic memory to 1650 and mips streaming budget to 450
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Reduces PS4 garlic memory to 1650 and mips streaming budget to 450
5 Years Ago
Fix for instancing of _AlbedoColor and _DetailAlbedoMap_ST
5 Years Ago
merge from main
5 Years Ago
[D11] + Issue 3010 - Decreased size of smoke effect
5 Years Ago
Added GrowableGeneEncoding utility class for storing multiple gene values into an int, ready for storage in item InstanceData. Removed gene modifier value stuff for now.