137,886 Commits over 4,324 Days - 1.33cph!

13 Days Ago
Texture resizing LODs and other tileables
13 Days Ago
sulfur box gibs
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
14 Days Ago
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14 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
14 Days Ago
Added SKS and fixed spinning wheel
14 Days Ago
merge from main
14 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
14 Days Ago
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14 Days Ago
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14 Days Ago
merge from smoke_grenade_layer_fix
14 Days Ago
merge from windmill_gibs_fix
14 Days Ago
merge from non_convex_col_cleanup
14 Days Ago
merge from skinviewer_naval_fix
14 Days Ago
merge from trees_scale_fix
14 Days Ago
merge from deepsea_rowboatspawners_fix
14 Days Ago
merge from mounted_parenting_trigger_fix
14 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
14 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
14 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
14 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
14 Days Ago
Ensure missing int parameter is added to mapnote validation
14 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
14 Days Ago
merge from main
14 Days Ago
Try to fix Linux compile error
14 Days Ago
re-apply craggy changes
14 Days Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
14 Days Ago
updated the layout of the complex based on the smaller road width
14 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
14 Days Ago
merge from mapmarker_edit_crash_fix
14 Days Ago
wearable golf flag because why not
14 Days Ago
merge from overalls_headgear_disable
14 Days Ago
Temp fix to stop map marker edits from causing an NRE
14 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
14 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
14 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
14 Days Ago
Added LNY armour LODs to horse ragdoll
14 Days Ago
merge from rhib_screen_streamermode
14 Days Ago
merge from trees_scale_fix
14 Days Ago
merge from oilrig_rhib_fix
14 Days Ago
merge from torch_boat_fix
14 Days Ago
merge from skinviewer_naval_fix
14 Days Ago
merge from bbs_limit_fix
14 Days Ago
merge from boat_projectile_radial_dmg_fix
14 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
14 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
14 Days Ago
post subsurface pass beginnings
14 Days Ago
setting compound scene back to 'main' state for now