193,466 Commits over 4,079 Days - 1.98cph!

8 Years Ago
update to vm source files
8 Years Ago
Bonuses and Penalties are now also ConsiderationGroups. Updated all the assets and editor shit related to Bonuses and Penalties.
8 Years Ago
Eoka Pistol, Flamethrower, Pipe Shotgun, Revolver - Updated to latest rig and arms, clean exports, rebuilt prefabs
8 Years Ago
tweaked darker skin colours
8 Years Ago
car fix
8 Years Ago
A couple more checks, just to be on the safe side.
8 Years Ago
NRE fix in Navmesh grid.
8 Years Ago
Cleanup & mouth texture optimisations
8 Years Ago
Eliminated some tiny GC allocs from nested coroutines
8 Years Ago
When loading the map from cache, prefabs spawn async to avoid stalling the client for a long time Cleaned up asset FileSystem_Warmup by removing unused code
8 Years Ago
first batch, cliff_02, cliff_02b, rock_big_01 ~ wip
8 Years Ago
Merge
8 Years Ago
Set nav_grid to false by default
8 Years Ago
Merged from ai_5
8 Years Ago
Updated console system
8 Years Ago
Merged from main
8 Years Ago
More lods Removed all unused meshes from playermodel fbx Skin set changes
8 Years Ago
Merge from eac_api_2_1
8 Years Ago
Reverted Auth_Steam to version from main (just to be safe)
8 Years Ago
Cleanup pass
8 Years Ago
Formatting
8 Years Ago
Network++
8 Years Ago
Merge from main
8 Years Ago
EAC SDK update
8 Years Ago
Improved EAC authentication workflow
8 Years Ago
More item description updates
8 Years Ago
More takeover stuff
8 Years Ago
Gang buildings are more beautiful
8 Years Ago
Minor edit
8 Years Ago
Building takeover
8 Years Ago
More building takeover work
8 Years Ago
Server->Client sync for building takeoverinfo
8 Years Ago
Working on building takeover
8 Years Ago
Started work on ordered baking based on player whereabouts (navmesh where it's most relevant first).
8 Years Ago
Navmesh links are now pooled prefabs.
8 Years Ago
Working on building squatter takeover
8 Years Ago
skinset updates
8 Years Ago
Improved navmesh link usage (hopefully dodging the crash bug).
8 Years Ago
Shitty SRCDS output for workshop downloads
8 Years Ago
Ice lake prototype
8 Years Ago
implement addon enabling/disabling
8 Years Ago
tweak turn banner timing/effect
8 Years Ago
foot testing hippo
8 Years Ago
Cleanup
8 Years Ago
added smoke effects to bradley treads
8 Years Ago
hippo
8 Years Ago
fixed eyes on player preview
8 Years Ago
Merge physics alloc branch
8 Years Ago
Fin.
8 Years Ago
Converted over some missed stuff.