193,211 Commits over 4,049 Days - 1.99cph!

8 Years Ago
Trying out adding an additional collider to trees to increase clickable area
8 Years Ago
Fixed tree chopping interaction being disabled
8 Years Ago
Fixed player controller not always clearing command creation buffers Added command generation method for placing items
8 Years Ago
Version++
8 Years Ago
Growable tweaks
8 Years Ago
Fixed Dispenser firing an action that hasn't been assigned
8 Years Ago
Added new Go To Blackboard Position (no wait) plan to the CurrentBehvaiourIsGoToBlackboardPosition check (was breaking sprint/jog movement)
8 Years Ago
Super mega WIP Lost and Found map that definitely isn't at all shaped like a vagina
8 Years Ago
More post
8 Years Ago
UI tweaks, tribe create post
8 Years Ago
DOF tweaks
8 Years Ago
Save
8 Years Ago
Fixed bug causing interactions to get added to a smartObject twice
8 Years Ago
Data
8 Years Ago
Data
8 Years Ago
Various Growable/Dispenser/Tree/Resource cleanup
8 Years Ago
Various
8 Years Ago
Merged from main
8 Years Ago
Monument navmesh stuff.
8 Years Ago
Scene
8 Years Ago
Scene Cleanup
8 Years Ago
rebaked some NavMeshes because I may have nuked one during a merge
8 Years Ago
Lost and Found initial scene fuckery
8 Years Ago
Island01 tweaks Growable controls resource dispensable availability
8 Years Ago
More ai tweaks.
8 Years Ago
Actually add the scene...
8 Years Ago
Fixed player tribe not spawning in correct place if customization is disabled in the game mode. Added empty scene for Lost And Found
8 Years Ago
backup launch_site scene
8 Years Ago
game mode scene list should now be validated against the game's scene list
8 Years Ago
▉▋▌▆▌ ▄▅ █▄▌▆▉█▌ ▋▉█▆ ▇▅▅▍▆ ▄▉▌▊▉▌█ ▄▅█ ▆▆▊▅ ▉▅▍▉ ▉▋▋▉▆▉▇▇
8 Years Ago
Game Modes now define a list of valid scenes
8 Years Ago
Various Growable/Seed fixes
8 Years Ago
null check disabled movement modes in Navigation
8 Years Ago
Disabled breeding collab
8 Years Ago
Seed planting, growing
8 Years Ago
Updated srcds_run: * Defaulted -game to garrysmod instead of "tf" * Defaulted +map to "gm_contruct" * Added -nodefaultmap * -autoupdate now uses SteamCMD ** -steambin, -steamverify, -steamuser and -steampass removed ** steam_dir and -steamcmd_script
8 Years Ago
Personal computer
8 Years Ago
Merged from main
8 Years Ago
launch_site dressing fixes / scene2prefab
8 Years Ago
meta texture re-sizing
8 Years Ago
Ai tweaks
8 Years Ago
re-enabled setting start time from Session
8 Years Ago
Disable dynamic DOF in tribe create
8 Years Ago
merge from dungeon_art_7
8 Years Ago
Refactored/cleaned up reproduction persisted / date time usage GameDateTime month support, TimeManager.OnMonth actually invoked now Re-enabled breeding AI module Growable/Seed boilerplate
8 Years Ago
made starting day be determined by a 0-1 float representing time in year
8 Years Ago
some anim polish
8 Years Ago
fixed hotspot bonus sound not appearing where hotspot was destroyed lowered ore hotspot HDR component gathering destroy fraction is also multiplied by the ore minigame (fixes yields too high with lesser tools)
8 Years Ago
TimeManager.SetTime cleanup
8 Years Ago
Added asset for Lost And Found