201,847 Commits over 4,171 Days - 2.02cph!

7 Years Ago
[D11] use a runtime check instead of a compile time check here
7 Years Ago
merge from main
7 Years Ago
Added a load of shit to be able to transfer building deeds
7 Years Ago
merge from main
7 Years Ago
reduced Mortar attack damage from 2-4 to 2-3
7 Years Ago
Data
7 Years Ago
[Audio] Added new mixer structure for consoles.
7 Years Ago
Optionally display locked content, expose unlock string overrides
7 Years Ago
ice pillar collision, tile effect gets removed correctly with tile topper
7 Years Ago
Oilrig crane LODs, COLs, Prefabs
7 Years Ago
[D11] disable 2d physics shape generation on all sprites - this is a new addition to Unity for 2D games so we don't need it. Saves a tiny bit of memory, but something recommended in the Unity project review.
7 Years Ago
merge from main
7 Years Ago
Adjusted evacuation pipes legs
7 Years Ago
[D11] Made way for PlayFab stats/leaderboards
7 Years Ago
Player task accept/decline strings, task list UI animator fixes
7 Years Ago
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7 Years Ago
[D11][TUTORIAL] Fixed up symbols for default config errors
7 Years Ago
Fixed Tetsbox scenario having no maps (cause out of range error in new game UI), added warnings to data validation when scenario has no maps
7 Years Ago
merge
7 Years Ago
Wanted stars are updated on Update() now in UIWantedLevel, so no need for this call anymore
7 Years Ago
Fixed checkpoint init ordering and missing image making their icons not work
7 Years Ago
Fix path to map building icon
7 Years Ago
Implemented InfoMessage back into the HUD
7 Years Ago
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7 Years Ago
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7 Years Ago
Remove debug info
7 Years Ago
Moved back to sending damage source pos as an RPC. Sending it in the main Serialize is nice and simple but would mean lots of extra network data.
7 Years Ago
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7 Years Ago
empty lib/common
7 Years Ago
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7 Years Ago
fix soundsystem build & hlmv
7 Years Ago
ignore.conf for linux builds too
7 Years Ago
fix PCH locations for hammer/vvis the ultimate ignore.conf
7 Years Ago
common intermediate directories for each project
7 Years Ago
cleanup win32 build dir
7 Years Ago
update ice env/tileset, added more trims
7 Years Ago
gui_game Z sorting
7 Years Ago
PauseOverlay
7 Years Ago
Better NewOverlay
7 Years Ago
BuildingWidget list has a proper bottom.
7 Years Ago
ui.bg.sidebar l/r use the right mat and shader.
7 Years Ago
UnitTaskTracker & assets
7 Years Ago
Dirt decal grass displacement improvs.
7 Years Ago
Being hungry doesn't make you whine emote about it. Only very hungry.
7 Years Ago
Scenes
7 Years Ago
Task complete/fail sounds Unlock notifications
7 Years Ago
Prevent command flagging for commands associated with jobs that are not unlocked or assignable