193,467 Commits over 4,079 Days - 1.98cph!

8 Years Ago
hat tweak
8 Years Ago
wip stuff
8 Years Ago
customisation item definitions auto update with icon generation. customisation item buttons now show icons.
8 Years Ago
customisation item icon render. foldered up items.
8 Years Ago
icon render properties added to customisation definitions item icon renderer backup
8 Years Ago
Icon rendering stuff now takes a new IconRenderProperties instead of a direct reference to a unit definition. Updated all .unit definitions to have correct IconRenderProperties and removed old built-in values. Regenerated all unit icons to test/update.
8 Years Ago
Plugins
8 Years Ago
Store encryption level on connection (can change server.encryption for future connections while server is running) Changed server.encryption to integer (various encryption levels) Added craptography to runtime builds (shitty encryption for testing stuff)
8 Years Ago
update to get latest
8 Years Ago
unlock cost now shows on buttons, added some test costs to definitions
8 Years Ago
customisation button prefab update
8 Years Ago
customisation profile flag fix avatar config now loaded at editor start
8 Years Ago
▅▄▋▇▆ ▇▋▍█▆▋▋ ▄▄█▄▅▌▅▌▋▌ █▌▋ ▇▌▉▍ / ▉▋▌█▉▅ / ██▄▇
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
Got skeleton to animate again
8 Years Ago
Added biome tinting to deferred decal shader Enabled biome tinting to all sand decal materials like footsteps or bullet impact
8 Years Ago
more
8 Years Ago
Added slot type back to CustomisationSlot protobuf. added CustomonsiationProfile.SetCustomisationSlot() removed now unused customisation enums, rebuilt customisation database with items using new correct ones. more customisation saving.
8 Years Ago
Added tool to find textures w/ high-quality compression enabled Added texture GetSizeInBytes support for BC7
8 Years Ago
Jenkins 2f1
8 Years Ago
refactored some avatar customisation more avatar work
8 Years Ago
Moar jenkins
8 Years Ago
Fix Zombie AI. Separate Movement and Action AI.
8 Years Ago
Fixed steamworks being inited twice
8 Years Ago
Diplomacy widget updates status icons based on current relation
8 Years Ago
Hopefully fixed units waiting forever for thrown weapons that are thrown off a cliff and out of bounds destroyed
8 Years Ago
Slight fix.
8 Years Ago
Remaining talents, phew.
8 Years Ago
Attempted fix for the highlight "ghost" bug
8 Years Ago
tweak Ui button press tint
8 Years Ago
Attempting to fix the highlight "ghost" bug
8 Years Ago
quick fix for quad editor button WIP arena environment
8 Years Ago
Var rename
8 Years Ago
Brought mission highlights back and added them to gang missions but: Duplicate code, and the old bug isn't fixed yet.
8 Years Ago
Simplified Session, got rid of interface and abstract types
8 Years Ago
Jenkinsfile
8 Years Ago
Gang missions working pretty well. Merge them into Main.
8 Years Ago
Manifest.
8 Years Ago
Comment only
8 Years Ago
lr300 skin apply fix
8 Years Ago
Removed EasyRoads from repo.
8 Years Ago
TalentDefinition calls base.DoPrepare because that seems like a good idea
8 Years Ago
Talent tooltip improvements. One talent tree.
8 Years Ago
Can now unlock more than just one talent icon.
8 Years Ago
added CustomisationProfile entry to protocol defines. hat definition SetActive() now workis
8 Years Ago
Minor fix
8 Years Ago
changed to 1 second delay
8 Years Ago
unit explosion preview now cycles a mortar unit, hiding it for 1.5 seconds after explosion then showing it again.
8 Years Ago
Moving things around
8 Years Ago
Updated the Talent system to work properly with respect to Client/Server. A few switch fixes.