197,126 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Spawner fix
8 Years Ago
refactored some game outcome anim events/code career mode match summary now gets shown instead of awards + graphs in career matches
8 Years Ago
Prefab save
8 Years Ago
Save
8 Years Ago
Fixed lingering icon
8 Years Ago
Tooltip shows mouse action icon w/ interaction name
8 Years Ago
Renamed Loot Box to Gambling Box
8 Years Ago
Updated Facepunch.Unity
8 Years Ago
PlayerController command cleanup
8 Years Ago
Merge from main
8 Years Ago
Subtracted animal ai changes from main
8 Years Ago
Tooltip now shows target entity progress (building, machine process, etc). Removed progress display from other indicator widgets
8 Years Ago
Subtracted new animal ai from main
8 Years Ago
Mining quarry c tweaks and fixes
8 Years Ago
more match summary
8 Years Ago
Death text fix
8 Years Ago
Craftable items can now specify required roles
8 Years Ago
Spawn fuckups
8 Years Ago
Mining quarry b overgrowth and dressing
8 Years Ago
fix
8 Years Ago
fix
8 Years Ago
Cant open radial unless it contains more than 1 command
8 Years Ago
Added shell protection to 1/2 and 1/3 walls
8 Years Ago
error fix
8 Years Ago
Command trigger text reset
8 Years Ago
Added a new base bame start system.
8 Years Ago
Merge from main
8 Years Ago
Merge from building_system_3.1
8 Years Ago
Merge from main
8 Years Ago
Network++
8 Years Ago
Makeshift Hazmat suit art
8 Years Ago
Initial crafting progression WIP
8 Years Ago
BuildingProximity checks building privilege on all blocks we're connecting to (in addition to distances to blocks we aren't connecting to)
8 Years Ago
Role on click assignments for resources
8 Years Ago
HoveredInteractableIndicator shows a little hint icon when the player can open the radial menu Hand axe is now tool type Blade Hand axe is no longer a weapon
8 Years Ago
More on animal behaviour.
8 Years Ago
more
8 Years Ago
Fix compile error on server.
8 Years Ago
Misc fixes and improvements in NPC behaviour.
8 Years Ago
Fixed warning on server when NPCs eat plants.
8 Years Ago
Quarry rock tinting fixes / mining_quarry_c dressing and overgrowth / disabled building inside the watchtower
8 Years Ago
Fixed some wall stacking exploits
8 Years Ago
Tribe cohesion ruonding reduced from 0.25 to 0.1
8 Years Ago
Added DeployVolumeEntityBoundsReverse (check deploy volumes of neigbouring entities against our bounds)
8 Years Ago
Added additional deploy volumes to floors
8 Years Ago
more Hapis tweaks
8 Years Ago
more wip match summary
8 Years Ago
TribeCohesion UI label
8 Years Ago
added a fallback time to tree felling so that stuck trees still end up giving logs
8 Years Ago
WIP optim grabber