197,117 Commits over 4,110 Days - 2.00cph!

8 Years Ago
after a win, surviving units gain fame
8 Years Ago
Scene
8 Years Ago
Version++
8 Years Ago
GameConfig
8 Years Ago
GUI save
8 Years Ago
Added PlayerTribe:PlayerComponent, migrated all tribe specific functionality to this component, cleaning up Group and Player. Groups have leaders (currently first unit added)
8 Years Ago
More on AI behaviour.
8 Years Ago
TerritoryLocationSelector now selects a location based on the spawn position of the group for a non-human unit. Animals will now wander around their territory instead of all over the map. Fleeing and self defense should override idle plans.
8 Years Ago
Merge from main
8 Years Ago
Added fast native path for apply visibility; needs cleanup Updated native Renderer plugin
8 Years Ago
Hapis fix
8 Years Ago
Manual Windows build
8 Years Ago
Skip non callback occludees
8 Years Ago
Some building privilege changes
8 Years Ago
update
8 Years Ago
fix
8 Years Ago
Latest
8 Years Ago
hide quickcraft when looting
8 Years Ago
applied a victory cash bonus per surviving unit
8 Years Ago
Each week phase returns true or false if it succeeded. Can no longer start the match phase if you don't have enough repaired units.
8 Years Ago
Only spawn one of each type of quarry
8 Years Ago
maintenance reduced from 50 to 15 per missing condition point
8 Years Ago
unit maintenance fees calculated and transaction processed at the end of each week.
8 Years Ago
Save
8 Years Ago
Play UI sound for roles when they get enabled Added role on click to buildings data Various UI fixes
8 Years Ago
Fixed half height wall placeholder mesh Fixed low (1/3) wall not checking prevent building volumes
8 Years Ago
Subtracting 24259 (various regressions)
8 Years Ago
wip refactoring match outcome stuff to be easier to follow and add in sections as needed
8 Years Ago
Import normals on half wall colliders
8 Years Ago
Added cut through FOV render
8 Years Ago
increased max zoom
8 Years Ago
Building privilege distance checks use exact distance from entity bounds
8 Years Ago
Additional deploy volumes on wall and floor pieces
8 Years Ago
bar changes
8 Years Ago
Updated Hapis roads to use asphalt
8 Years Ago
Added culling occludee processing
8 Years Ago
added UIUnitStatBar. fame, durability reworked to be stat bars. career stat UI prefab changes.
8 Years Ago
couple of fixes - junkyard
8 Years Ago
delete files
8 Years Ago
scene2prefab monuments
8 Years Ago
Tribe tracker roles foldout is more responsive, animates quicker. Only display game valid role icons. Role click feedback Removed ImageMasked crap
8 Years Ago
junkyard fixes
8 Years Ago
More AI behaviour work.
8 Years Ago
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8 Years Ago
pulse status bar cash on transactions
8 Years Ago
...
8 Years Ago
added enable fog of war debug option
8 Years Ago
show team tab when returning to career screens after a match. cash sound.
8 Years Ago
added repair column to team view, repair button shows as repair cost if unit broken.
8 Years Ago
Updated barricade prevent building volumes to be identical to their damage volumes