197,126 Commits over 4,110 Days - 2.00cph!

8 Years Ago
fixed NRE on back button in playerselect
8 Years Ago
fixed nre
8 Years Ago
made keyboard inputs be "Keyboard1" to account for how controller strings are handled (checkin if playerinstance is controller or keyboard)
8 Years Ago
Added level manager prefab. Setup levelSelect scene
8 Years Ago
Added colors and controller icons. Added Level select as separate menu. Player previews are maintained throughout scene changes.
8 Years Ago
Roles GPV change callback only sets new active role if we don't already have one
8 Years Ago
Filling stockpiles goal plan added to Gather Items goal (role gated)
8 Years Ago
fixed desire parenting determining whether we drop the crafted item or not. create find desire for required tool instead of craft.
8 Years Ago
Spawner fix
8 Years Ago
Cleaner add players menu
8 Years Ago
screenshots at 1x, 2x if you hold L shift
8 Years Ago
More work on AI behaviour.
8 Years Ago
spawn fix
8 Years Ago
ugly but working placeholder match summary cash flow UI and code. match summary unit UI row code.
8 Years Ago
Hopefully fixed steam problem, spawning and loading error
8 Years Ago
Fixed game not running from main
8 Years Ago
NRE fix
8 Years Ago
Scene backup
8 Years Ago
Fixed player controller not properly clearing buffers, like actually fixed it.
8 Years Ago
Hapis tweaks
8 Years Ago
More on ai behaviour.
8 Years Ago
Mining quarry_a added additional prevent bulding volume
8 Years Ago
getting latest
8 Years Ago
idle/selected anim blend
8 Years Ago
More radial/command stuff
8 Years Ago
junkyard - tweaks to container bridge walls
8 Years Ago
Mining quarries polish and tweaks / added more prevent building volumes
8 Years Ago
Radial menu fixes PlayerController uses a generic command instead of a list of actions when dealing with multi-unit commands Command can hold children
8 Years Ago
Let's only create one craft desire per find desire
8 Years Ago
Throwing an exeption to catch error
8 Years Ago
opportunity wip stuff from this morning
8 Years Ago
Tribe tracker tweaks
8 Years Ago
People with the crafter role will now craft items for find desires in the tribe.
8 Years Ago
Merged from main
8 Years Ago
Cleanup
8 Years Ago
Radial menu invokes hovered command on RMB release, fixed other issues with closing
8 Years Ago
3rd merge pass
8 Years Ago
2nd pass merge
8 Years Ago
Log error when baking terrain heightmap while the terrain is on the wrong layer
8 Years Ago
Fixed Barren startup error Updated road physic material
8 Years Ago
more match summary, added util function to calculate total repair cost of a list of units. increased win/lose result cash amounts.
8 Years Ago
Changed health of 1/3 wall to same as other walls
8 Years Ago
1st merge pass
8 Years Ago
Trees are now culling occludees Increased culling grid granularity to 100m
8 Years Ago
Added overlap capsule fallback to back in to playerController raycast
8 Years Ago
Merged from main
8 Years Ago
Larger prevent build volume at tunnel entrance / exit (Hapis) Quarry cave exploit fix (Hapis) Slightly less loot at Refinery (Hapis) Site A tunnel floor fix (Hapis)
8 Years Ago
Mining quarry_a dressing and overgrowth / fixed watchtowers overalpping with bus stops
8 Years Ago
Command pooling safety
8 Years Ago
Facepunch.Steamworks v0.7