198,617 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Rename
8 Years Ago
Fixed ADS on package (and anything else that doesn't use ADS)
8 Years Ago
Added an extra version digit to protocol checks, now show client version in bottom right of menu screen.
8 Years Ago
UI tweaks, stats fix
8 Years Ago
Fixed MRE in Options.Grass
8 Years Ago
Camera controls now work in squad editor too
8 Years Ago
More
8 Years Ago
More
8 Years Ago
Tribe create fuckeries
8 Years Ago
Fixed game restart
8 Years Ago
FixedArray we dont need you here
8 Years Ago
Default interactions
8 Years Ago
AudioManager source parenting fix
8 Years Ago
Various audio source pooling cleanup related to session/destruction stuff
8 Years Ago
EntityId no longer extends BaseId, various id related fuckeries and valdation More assets Ids
8 Years Ago
Scene2Prefab where required
8 Years Ago
8 Years Ago
Another
8 Years Ago
Some more
8 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
8 Years Ago
Some more
8 Years Ago
Stripped unused animators from prefabs
8 Years Ago
Asset ids
8 Years Ago
Added editor script to find unused animators
8 Years Ago
BaseId tinkering
8 Years Ago
Scene2Prefab where required
8 Years Ago
Stripped retired scripts from some prefabs
8 Years Ago
More mouseover fuckery
8 Years Ago
Database init
8 Years Ago
unifying hex blocks
8 Years Ago
More
8 Years Ago
Fixed mouse on event constantly triggering
8 Years Ago
more tile/board work
8 Years Ago
Dispose of SteamClient in OnApplicationQuit
8 Years Ago
Fixing some reconnection bugs.
8 Years Ago
QuadTree profiler hooks
8 Years Ago
No steam or analytics in editor
8 Years Ago
PlayerController.MouseOver checks correct array
8 Years Ago
Lazy people will build
8 Years Ago
tile rework wip
bot
8 Years Ago
Automated OSX Build #630
bot
8 Years Ago
Automated Windows Build #630
bot
8 Years Ago
Automated Linux DS Build #630
bot
8 Years Ago
Automated Linux Build #630
8 Years Ago
Misc
8 Years Ago
Deprecate Lua::Type::Name array outside of GMOD builds
8 Years Ago
Console System 4.0
8 Years Ago
Merged from main
8 Years Ago
New pool needs a bit more testing before it's ready for main (and GameObjectPool need some more work). Almost there.
8 Years Ago
Fixed incorrect cursor state