223,165 Commits over 3,684 Days - 2.52cph!

6 Years Ago
Basic Crafting unlock has crafting table as pre-req
6 Years Ago
Dequeued unlock notifications go to the top, not bottom
6 Years Ago
Prefabs
6 Years Ago
More
6 Years Ago
UI cleanup
6 Years Ago
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6 Years Ago
Compile Facepunch.Parse
6 Years Ago
Update bindinggen, make ViewInfo a struct
6 Years Ago
Better primitive forward declaration, "requires public" to put include in header instead of cpp file
6 Years Ago
Added new unlock notifications widget
6 Years Ago
UI scene
6 Years Ago
Fixed stockpiling roles unlocking before the stockpile had been built
6 Years Ago
Fixed roles widget showing incorrect counts
6 Years Ago
SmoothFloat struct
6 Years Ago
Unit indicators show current role, leader icons. Improved unit indicator positioning (offset is scaled by zoom distance) Building the stockpile now unlocks woodcutter & stonecutter roles
6 Years Ago
Add better native dll filtering
6 Years Ago
Force seat observe in photonview
6 Years Ago
Fixed not being able to take over some seats Freespawn checkpoints Netwok time smoothing
6 Years Ago
Add Image.Rotate (Only works for uncompressed image data) Add Image.Uncompress (Only works for DXT compressed images) Renable skybox loading but textures must be all uniform and of the same size.
6 Years Ago
Fix sound generator stopping when attenuated to 0
6 Years Ago
Hacky task cancellation to fix hard crash in sound generator
6 Years Ago
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6 Years Ago
6 Years Ago
6 Years Ago
mine shrapnel uses fan func can tell corecontrollers where to look cores can temporarily look a direction core lookspeed modifier core flinch core wander core smooth wander
6 Years Ago
Switch to SendGrid
6 Years Ago
Switched to SendGrid
6 Years Ago
Removed AI weapon scripts These weapons are removed and normal vartiants are used instead.
6 Years Ago
flight tests
6 Years Ago
Make sound generator crash less (but it still crashes)
6 Years Ago
Don't ignore early calls to AdjustAttenuation on sound generator
6 Years Ago
Progress on switching to UE4's voice capture and compression Bring back references folder, add script to generate it Addons compile again, including Span Voice kind of working now Voice plays back correctly now Merge pull request #112 from Facepunch/ue4-voice Use UE4 for voice capture and encoding (Opus)
6 Years Ago
Progress on switching to UE4's voice capture and compression Bring back references folder, add script to generate it Addons compile again, including Span Voice kind of working now Voice plays back correctly now
6 Years Ago
Voice plays back correctly now
6 Years Ago
Airlock override - Interior door override works from both sides. - Allows 30sec of override time and then locks you out of the system for 60sec while it reboots. If doors are left open during reboot then they automatically close if airlock in either cycle.
6 Years Ago
Attempt compressed image rotation. Disable source skybox loading until all textures work.
6 Years Ago
detatching working pretty well now
6 Years Ago
Voice kind of working now
6 Years Ago
Fixes
6 Years Ago
Progression data
6 Years Ago
Fixed core/foliage edge mask default values causing clipping errors
6 Years Ago
No memoverride for shadercompile.dll
6 Years Ago
clear current building if the current Goal changes
6 Years Ago
Crafting unlocked when you build the crafting table
6 Years Ago
optimized the footIK (it ignores the "debris" layer)
6 Years Ago
Tooltip and unit description text tweaks
6 Years Ago
More networking fixes
6 Years Ago
Log email failures
6 Years Ago
Fixed UIElement animation not setting canvasGroup interactable property
6 Years Ago
Network Sync Steering Don't lerp/sync if parented