225,332 Commits over 3,714 Days - 2.53cph!

6 Years Ago
Revert "2018.1.0b6" This reverts commit cfa4eb1562f3417cf89a5d07f08854b6eeec8fcd. Revert "Lets try b5" This reverts commit 5ca99480a4fdab84635d1d1f627f37aa609cccfa. Revert "Lets try building with b4" This reverts commit f94454ae78b1d643707ed3ae88feb6cbb0e5c276.
6 Years Ago
Removed BoneFollower (improved performance, better foundation for future features)
6 Years Ago
Door fix
6 Years Ago
When creating world objects of projectiles, set their position / parenting before sending out the network update (this may fix all sorts of oddities) Network++
6 Years Ago
2018.1.0b6
6 Years Ago
Lets try b5
6 Years Ago
Fixed probex errors when switching server
6 Years Ago
Lets try building with b4
6 Years Ago
Hapis progress
6 Years Ago
DeterministicMovement fixes Wheel Door example
6 Years Ago
Add BaseWeapon.FireRate
6 Years Ago
Oak fixes
6 Years Ago
Add Color.Hex. Add team name colors to chatbox.
6 Years Ago
Fixed probex on standalone build Restored water probex reflections
6 Years Ago
Fixed not being able to pick up anything
6 Years Ago
Oaks / photoscanned bark / prefab settings / additional LOD levels / tundra variants
6 Years Ago
Removed GetEstimatedWorldPosition & GetEstimatedWorldRotation from entities (no longer does anything, access transforms instead)
6 Years Ago
Switched birch tree render lod scripts to tree lod
6 Years Ago
Buttons line of sight test Added button ResetTime Added Carry.CanPickUp Fucking about with doors for 2 hours
6 Years Ago
Add a death for detonating self
6 Years Ago
Cache player before controllable dies from taking damage so points can be awarded
6 Years Ago
Particle effects and code for when healing.
6 Years Ago
Award kills/deaths
6 Years Ago
Tell server the spectator position and eye angles
6 Years Ago
update detail unit panel so the mod tooltip works
6 Years Ago
Give flying spectators a baby model
6 Years Ago
Check if barrel is valid and not pending destroy before exploding it
6 Years Ago
Do client side bullet prediction instead because other clients don't need to know yet
6 Years Ago
Replicate firing bullets so players can shoot client side physics objects
6 Years Ago
Location Hud bug fixed
6 Years Ago
Disable decals for now (they suck)
6 Years Ago
Entity.IsRagdoll will attempt to return proper value when the entity is marked for deletion.
6 Years Ago
Barrel deals damage to damagables in radius on detonation. Humans can take damage.
6 Years Ago
filling spawns from all tube angles check if filling has reached end of tube filling brakes updated incontrol (with issues) Fixed this james Updated .gitignore Made OneAxisInputControl.PendingTick public again Added Rewired trial
6 Years Ago
update tooltip
6 Years Ago
Clear death target every tick when not controlling death camera, just to be sure
6 Years Ago
news item for player match outcome
6 Years Ago
bug fix on button visibility
6 Years Ago
Vector/Angle.Mul and Div methods now have correct type checking and errors
6 Years Ago
added a news item for which team starts the week at #1 in the player's league
6 Years Ago
Clear death target on respawn if previous controllable was a death camera
6 Years Ago
revert skydome to try and make it not get dark at 7pm
6 Years Ago
%hs and %he (highlight start/end) can now be used in news item text to insert colour highlighting.
6 Years Ago
Updated .gitignore Made OneAxisInputControl.PendingTick public again
6 Years Ago
Always make sure view target is barrels camera when controlling barrel
6 Years Ago
Bug fixes
6 Years Ago
adding scale in/out to news item hover
6 Years Ago
Only respawn after respawn timer if still in round warmup or active phase Only respawn as barrel while in round active phase
6 Years Ago
made news items buttons. clicking a news item will now show the player team tab if it's about the player's team, or push a modal team view for an AI team.
6 Years Ago
can now use %t in news item text and it'll get replaced with the team name being discuessed, colour coded with their team colour. added season sponsor news item.