198,617 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Fixed map filename regex failing to find matches on Windows due to the path separator
8 Years Ago
added fences and billboard to project, added lampposts to all hexes, cleaned up broken prefabs and replaced with clean ones
8 Years Ago
Disabled swapper unit, fix for disabled units still appearing
8 Years Ago
Removed lilacs Reduced scale on the other flowers
8 Years Ago
reduced cost of pickaxe reduced cost of bucket helmet reduced protection of bucket helmet added proper offsets to roadsign vest fix for items sometimes showing at weird angles on peoples backs fix for flashlights not turning off when items are holstered
8 Years Ago
UI
8 Years Ago
croc radgdoll and hit boxes
8 Years Ago
Stag basics
8 Years Ago
Grabber range increased 4->5
8 Years Ago
grabber basic functionality
8 Years Ago
Trying shader again
8 Years Ago
Possible shader fix
8 Years Ago
more grabber wip
8 Years Ago
Entity culling adjustments / fixes; bug tracking
8 Years Ago
Scene2Prefab
8 Years Ago
Enabled NavMeshObstacle components on decor rock prefabs, fixed rock_small_07 not having the correct components
8 Years Ago
Rebaked island01 navmesh with legacy baker (+heightmesh)
8 Years Ago
Bunker door cull fix
8 Years Ago
Coal pile occluder fix
8 Years Ago
Moved UnitView LOD distance culling values to UnitManagerConfig, so all units use the same global ranges
8 Years Ago
grabber setup files
8 Years Ago
added hitbox to bear
8 Years Ago
Build fix
8 Years Ago
UnitViewUtility fixes
bot
8 Years Ago
Automated Windows Build #617
8 Years Ago
updating small buiding pelts
bot
8 Years Ago
Automated OSX Build #617
bot
8 Years Ago
Automated Linux Build #617
8 Years Ago
Added "alpha" option to render.Capture (def true), set to false to disable alpha(make it full opaque)
8 Years Ago
Bear footstep effects drop decals again
8 Years Ago
deer and goat sfx
8 Years Ago
Fixed bad read keys
8 Years Ago
more building updates
8 Years Ago
NRE test unitCollectionView seems necessary.
8 Years Ago
Improved how we gather and display Blackboard read/writes in editor
8 Years Ago
fixed the data properly this time (hopefully)
8 Years Ago
Change Combat Ability ability merged into Move Towards Target
8 Years Ago
data setup for buildings
8 Years Ago
Reduced player disconnect kill delay to 5 seconds (RUST-1030)
8 Years Ago
Fixed quit command not found in server console
8 Years Ago
Fixed burner visual range, lowered volume of attack mode sound
bot
8 Years Ago
Automated Windows Build #616
8 Years Ago
Updated occluder mat to double sided
8 Years Ago
BuildingVIew/BuildingEditor fixes
8 Years Ago
Simplified high external wall occluders; now single face double-sided and removed uv and color channels Added occluder cracks to high external wall wood
8 Years Ago
more footsteps to walk anims
8 Years Ago
Fixed restart issue
8 Years Ago
Bear footstep cleanup
8 Years Ago
more of the same
8 Years Ago
Fix for incorrect combat ability being set as active