144,085 Commits over 2,467 Days - 2.43cph!

6 Years Ago
anim updates
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6 Years Ago
commiting batch 4 of re-exported anims on new rig.
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6 Years Ago
Added more terrain overlay functionality
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6 Years Ago
6 Years Ago
Reorganised rock assets
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6 Years Ago
Eating now affects metabolism properly Campfire placement guide proper Pass time to take onto ItemActions
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6 Years Ago
Prepared the terrain foundation for overlays (trails, snow, ...)
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6 Years Ago
Changed say so you don't have to use quotes Wolf ragdoll
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6 Years Ago
Resources now use the Resource Dispenser component Fixed gibs not working if the mesh wasn't convex
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6 Years Ago
Added command say Added command users Added command banlist Added command banlistex Added command listid
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6 Years Ago
Added missing meta file
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6 Years Ago
Those get auto-modified by Unity all the time
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6 Years Ago
Added status command Added connection.ping Added connection.connectionTime Added connection.GetSecondsConnected()
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6 Years Ago
Added ConsoleSystem.RunConfig Ban.cfg now saved/loaded proper Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid ) Added BasePlayer.Find( name/ip/steamid ) Added kick command Added ban command Added banid command
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6 Years Ago
Server errors and asserts
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6 Years Ago
Added a more readable font for the FPS graph
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6 Years Ago
Banlist, load
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6 Years Ago
Null Ref fix n TransformMontitor
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6 Years Ago
improved the barking / howling animation.. added a death animation for the wolf.
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6 Years Ago
Fixed test level having two sky domes (wut)
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6 Years Ago
Remove corpses after 6 hours
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6 Years Ago
Fixed missing alphas on ground textures.
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6 Years Ago
Can now die from starving Can now die from drowning Can now die from thirst Can now die from freezing Can now die from bleeding
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6 Years Ago
Post-merge fixes
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6 Years Ago
Time of Day update to 2.1.0 prerelease 4 Moved custom space texture out of the third party folder Added true HDR tonemapping (this needs tweaking, but let's give it a try)
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6 Years Ago
Can harvest human meat + bones Can harvest wolf meat + bones Added ResourceDispenser class Added custom editor property draw for item id's
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6 Years Ago
Fixed server assert
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6 Years Ago
Wood burns at a decent rate, updates loot UI appropriately
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6 Years Ago
Added cave carving support to terrain
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6 Years Ago
Fixed broken shader on Damage Indicator
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6 Years Ago
Fixed fuckup in TransformMonitor which caused the server to stop running Fixed infinite loop when dragging items into themselves
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bot
6 Years Ago
Windows Build 65
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6 Years Ago
GitHub sync for 29.06.2014
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6 Years Ago
New starfield
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6 Years Ago
New starfield
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6 Years Ago
6 Years Ago
wolf bark and flinching animations; tweaked the howl / idle animations
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6 Years Ago
commiting batch 3 of re-exported anims on new rig
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6 Years Ago
Fixed campfire import scale Changed how item models are loaded (this will temp break a lot of stuff) Implemented Bill's campfire effects Added LightEx - for animating lights
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6 Years Ago
More scene tweaks
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6 Years Ago
Fixed players growling
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6 Years Ago
Added RCon
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6 Years Ago
Cave scene updates, bats.
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6 Years Ago
Fixed tabs vs. spaces
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6 Years Ago
Added lerp visualization Tweaked lerp, update rates
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6 Years Ago
Added missing meta files
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6 Years Ago
Added toggle for soft particles to custom particle shader
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6 Years Ago
protocol++
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6 Years Ago
Removed debug output
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6 Years Ago
Can switch between players in spectate mode (jump and duck) Fixed server error when players die
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