223,830 Commits over 3,684 Days - 2.53cph!

6 Years Ago
Global config toggle for scenario system/editor
6 Years Ago
Photon Update
6 Years Ago
Compile fix
6 Years Ago
Tier unlock cleanup, console log
6 Years Ago
GroupProgression NRE fixes, data save
6 Years Ago
NRE fix
6 Years Ago
Data browser shows assets that are not flagged as "game valid" in italtics
6 Years Ago
Rebaked island1
6 Years Ago
Fixed some issues with default player commands and hostile human units (was setting as hunting target...)
6 Years Ago
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6 Years Ago
Unlocks tidy up. Progression Tiers now working. More data.
6 Years Ago
It is no longer possible to give dead people gifts
6 Years Ago
player strong bullet splash damage and impact effect bullet hit player/pxc sfx fix bullet shot counter only clear imported in setup while in editor splash doesnt affect invuln pixels specific bullet shoot and impact sfx bullet impact effects are now patterns
6 Years Ago
tweaks to overgrowth materials - temporary until move to current foliage shader
6 Years Ago
Fix debug spawning UI error
6 Years Ago
Fix
6 Years Ago
merge from legacy foliage spec
6 Years Ago
New Forest splat textures (Maybe not definitive)
6 Years Ago
6 Years Ago
Debug spawner can specify the spawned unit's group's hostility to the player tribe
6 Years Ago
Fixed smoothness being zeroed
6 Years Ago
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6 Years Ago
Launcher splash screen updated
6 Years Ago
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6 Years Ago
Random gear, random gender options on unit debug spawner
6 Years Ago
Added environment properties asset to adjust ambient / reflection multipliers and transition speed
6 Years Ago
More fucking wall placement shite
6 Years Ago
Deleted old unused tree assets
6 Years Ago
Items C-F
6 Years Ago
Fixed more wall placement issues, snapping to existing walls
6 Years Ago
Moving tree stump / log textures to safety
6 Years Ago
market tab now has owned / market lists UIUnit_Market only shows buy button if it's not a player owned unit set team colour to player team in player list of market
6 Years Ago
Restore spec for legacy nature/foliage shader
6 Years Ago
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6 Years Ago
Time of Day update
6 Years Ago
defines
6 Years Ago
Made firepit level linear
6 Years Ago
Willow bushes / meshes, textures, LOD's and billboards
6 Years Ago
opportunity outcome calc fix
6 Years Ago
Removed all remaining objects from the reflection layer (now unused) Reflection probe uses skybox shader (no directional scattering)
6 Years Ago
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6 Years Ago
Merged from reflection-fix
6 Years Ago
Fixed a bunch wall placement issues
6 Years Ago
league tab button tweak
6 Years Ago
league table entries now show correct league badge
6 Years Ago
League view can now display any league. League view league buttons now switch current league. Fixed mapid not getting set correctly for AI matches, map name + type now shows in results.
6 Years Ago
meat rack
6 Years Ago
Items A-B.
6 Years Ago
Ghetto smd parser to test animations. Changed skeletal model to handle setting of materials so users only have to set the material on the mesh.
6 Years Ago
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