223,938 Commits over 3,684 Days - 2.53cph!

6 Years Ago
More on navmesh stuff.
6 Years Ago
crossbow can accept flashlight
6 Years Ago
Merged from main
6 Years Ago
Navmesh stuff.
6 Years Ago
update amplify shader editor
6 Years Ago
phrases
6 Years Ago
tonnes of asset labels manifest missing icons
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
added examine/admire key added examine gametip
6 Years Ago
Spinner wheel sound bugfixes
6 Years Ago
merge from main
6 Years Ago
compile fix added handheld flashlight fixed invisible flashlight beams fixed invisible laser beam beam
6 Years Ago
Loads more deployable sounds
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
added door garland (free w/ window garland steam item) updated game tips to tell people to place cupboards updated game tips to tell people to fill up cupboards bugfixes for buildings changing and upkeep time vital info not changing
6 Years Ago
Fixed various time/physics tickrate issues at extremely higher timescale (waiting for morning etc)
6 Years Ago
Save
6 Years Ago
Added waiting UI overlay when skipping to morning Made sure all view prefabs have highlighter and biome object components, updated utility to add these to all newly created view prefabs
6 Years Ago
flashlight viewmodel / worldmodel prefabs and sounds
6 Years Ago
Fixed PersistedCraftItemProcess persistence Fixed skip to morning getting stuck at 100 timescale... Timer ex, tests
6 Years Ago
fix turn text
6 Years Ago
more ui tweak, adding missing material
6 Years Ago
Door frame decor / moved pivot up by 1m
6 Years Ago
Douglas fir progress
6 Years Ago
merge upkeep notify into main protocol++
6 Years Ago
merge from main
6 Years Ago
increased miner hat light size added notifications on hud for building decay
6 Years Ago
Network++
6 Years Ago
Merging in PersistentPerson branch
6 Years Ago
Final fixes
6 Years Ago
Crafting stations are now a Machine with a MachineProcess. Separate AI Goal for crafting at building. Fixed potential bad handling of writing components to Blackboard.
6 Years Ago
Moving 24560 to a branch
6 Years Ago
Added "FogDarknessDistance" to climate
6 Years Ago
Missing files.
6 Years Ago
Backup
6 Years Ago
Fog darkening test for diogo
6 Years Ago
Subtracting 24560 because it looks like ass
6 Years Ago
Simplifying
6 Years Ago
Don't actually need INetworkedUser now that I decided to recombine the human and AI user classes back into a single NetworkUser. Just reference the class
6 Years Ago
fuse enemy editor files no pixel group images yet
6 Years Ago
Reduced max dispensed items for all trees and the quarry
6 Years Ago
exposed MaxAutoDispensedItems in dispenser editor
6 Years Ago
crafting table has slot transforms
6 Years Ago
Tags
6 Years Ago
garlic fix
6 Years Ago
Fixed node graph editors eating events when they shouldn't (fixes sidebar scroll)
6 Years Ago
Fixed HUD perf Burn death message Swallow input when chatting Water bottles don't smash on ground, can be picked up Spawn in latest room you entered
6 Years Ago
Data