223,909 Commits over 3,684 Days - 2.53cph!

6 Years Ago
Manifest
6 Years Ago
Adjusted building block order in the radial menu
6 Years Ago
undo
6 Years Ago
More UI crap
6 Years Ago
Added half height walls (needs new models)
6 Years Ago
Hapis progress
6 Years Ago
client server manifest UI scene to maps bundle Random other things.
6 Years Ago
Cherrypick the Apex update
6 Years Ago
Updated Apex
6 Years Ago
Fixed spelling
6 Years Ago
.
6 Years Ago
Nicer error handling on migration errors
6 Years Ago
fixed some falling to death bugs, adjusted some values with nav mesh
6 Years Ago
UI animation fixes
6 Years Ago
User migration jobs
6 Years Ago
NRE fix
6 Years Ago
DataAsset name caching fixes (display, type, debug)
6 Years Ago
Merge from main
6 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
6 Years Ago
Merge from main
6 Years Ago
Foundations can be attached to other foundations with a half height offset Foundation and floor placement guides no longer jitter when attaching them to other foundations or floors
6 Years Ago
more
6 Years Ago
legacyusercontent
6 Years Ago
Tutorial/Objectives fixes and cleanup
6 Years Ago
Added some trash to roads
6 Years Ago
State components now get enabled/disabled in Enter() and Exit(). Look here first for any new bugs.
6 Years Ago
more
6 Years Ago
Migration fix
6 Years Ago
Legacy Account Migration
6 Years Ago
Removed a lot of the vehicle spawns.
6 Years Ago
Added tutorials.complete_all console commmand
6 Years Ago
Updated scripts.js
6 Years Ago
Added button to show all stages
6 Years Ago
lighting mods
6 Years Ago
Fixed some issues with tutorial persistence and the objectives UI UI animations work Fixed potential NRE in AbilityCommandGenerationMethods.GiftItemsAbilityPlan when debug selecting a non-human Unit
6 Years Ago
Fixed health event NRE
6 Years Ago
Now defaults to showing all stages
6 Years Ago
Can now enter any building
6 Years Ago
changed bone names in basket
6 Years Ago
merge from main, more
6 Years Ago
more
6 Years Ago
Hapis progress
6 Years Ago
fix material error..?
6 Years Ago
Added stage column
6 Years Ago
wip environment, fix shader tweak particle shader sorting tweak ui
6 Years Ago
Made `game` global
6 Years Ago
Added a GetEntity method to Blackboard to get the entity or parent entity of a component depending on key. People now manage to cook a corpse on a spit
6 Years Ago
Adding support for multiple stages
6 Years Ago
Merged pauls stuff
6 Years Ago
Subtracted disabled decal instancing; get it ready to merge when crash gets patched