223,525 Commits over 3,684 Days - 2.53cph!

9 Years Ago
Added diagnostics to SpawnHandler report, fixed NRE
9 Years Ago
TOD settings and rays tweak
9 Years Ago
Made barricade placement on terrain a bit more forgiving
9 Years Ago
Updates to the city editor structure.
9 Years Ago
Added intros New FE bits Camera fixes
9 Years Ago
p3
9 Years Ago
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments Fixed barricade lods referencing wrong materials in there
9 Years Ago
re-textured and unwrapped court and court_outer so they match up
9 Years Ago
re-textured and unwrapped court and court_outer so they match up
9 Years Ago
- Flamethrower audio is now 3D
9 Years Ago
Removed SoundPlayer OnDisable hack (no longer needed, now handled by OnParentDestroying) Fixed SoundVoiceLimiter keeping references to sounds that have already been pooled / retired SoundVoiceLimiter removes sounds ordered by their remaining play time
9 Years Ago
FOR FUCK SAKE town placeholder
9 Years Ago
- Fixed sound warp bug - Audio system changes so effects can be 3D - Projectiles and impact sound effects are now 3D
9 Years Ago
NullRefChecker fix
9 Years Ago
WIP- VFX
9 Years Ago
Fix stupid shit in SmartObject Reset all attachment point data for item views, buffer AP offset list in ItemViewEditor when refreshing
9 Years Ago
More LINQ removal, GC opt and profiler hooks
9 Years Ago
Collision pass 90 rotation on sockets spheres to match model
9 Years Ago
Added NullRefChecker which will spit errors if StatModifier assets have nulled fields Optimising Unit Item and Attachment systems
9 Years Ago
Fixed barricade damage trigger effects
9 Years Ago
DataAsset no longer abstract
9 Years Ago
Added test radiation zone to CraggyIsland
9 Years Ago
Fixed RadiationOverlay never stopping its last sound
9 Years Ago
Texture resize
9 Years Ago
sentry models, textures, mats, prefab art refactoring LODs,Gibs
9 Years Ago
- More audio - Individual BaseEntities can be set to not pull the camera
9 Years Ago
All socket mods include their name in the fail message
9 Years Ago
Fixed mining quarry / pump jack sounds not turning off properly Fixed mining quarry / pump jack pitch modifier not being applied when switching on / off
9 Years Ago
9 Years Ago
merge from main
9 Years Ago
Menial Action layout consistency, removing some old refs to agent that we don't need (Action stores ThisAgent)
9 Years Ago
- UI audio work
9 Years Ago
Merge from main
9 Years Ago
Specials can now only be triggered when meter is charged Switched icons WIP message
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9 Years Ago
Linux Build
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9 Years Ago
Windows Build
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9 Years Ago
OSX Build
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9 Years Ago
Windows Build 696
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9 Years Ago
Windows Build 695
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9 Years Ago
Windows Build 694
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9 Years Ago
Windows Build 693
9 Years Ago
- forgot to save scene
9 Years Ago
- Switched title/town music for new placeholder.
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9 Years Ago
Windows Build 692
9 Years Ago
- Made flamethrower louder
9 Years Ago
- Booze burner flamethrower sound effect
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9 Years Ago
Windows Build 691
9 Years Ago
- Plasma blast impact sound effect
9 Years Ago
- Patcher Glue impact sound
9 Years Ago
- More audio work