239,833 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Removing IComparable implementations all over the shop Implemeneted equality members in PerceivedUnitData and PerceivedSmartObjectData
9 Years Ago
- Missed one
9 Years Ago
- Changed some gamepad binds
9 Years Ago
Removed useless desire match method
9 Years Ago
Fixed Array no longer requires T to inherit from IComparable.
9 Years Ago
- Increased volume of loosecannon / plasma
9 Years Ago
Split fuel gathering goal plans DesireParametes equality Removed a bunch of redundant constructor overloads and other methods from DecisionContext
9 Years Ago
new male vox sounds added
9 Years Ago
- Gamepad fix
9 Years Ago
- More
9 Years Ago
- Tap to fire experimenting
9 Years Ago
Fixed active item not dropping when killed without entering the wounded state first
9 Years Ago
BP Unlock button wip
9 Years Ago
Lightened cape source files.
9 Years Ago
Lightened cape to match main texture.
9 Years Ago
Hide shirt lod fixes + female version
9 Years Ago
- Changed EnemyBomb to have Start and End scale multipliers
9 Years Ago
- Bomb scales in
9 Years Ago
Fixed potential pooling NRE when leaving play mode in the editor
9 Years Ago
kill console command kills immediately without going wounded first (it's just annoying)
9 Years Ago
- Added EnemyBomb script to adjust bomb glow layer and flash it increasingly fast
9 Years Ago
Fixed nothing showing in common bp Tooltip delay Always show crafting queue Don't deslect blueprints when selecting item
9 Years Ago
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9 Years Ago
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9 Years Ago
Merge fixes
9 Years Ago
Merged from main
9 Years Ago
Merged from main
9 Years Ago
- Reduced camera shake for real this time
9 Years Ago
- New enemy ability: Revenge - Increased size of enemy ability name text
9 Years Ago
- Patcher movement changes
9 Years Ago
rigged / animated / added sounds for the reactive_target tweaked some flamethrower viewmodel anims
9 Years Ago
Mat param.
9 Years Ago
Basic working waves shader for mesh strips, so yay.
9 Years Ago
General shader cleanup
9 Years Ago
Fixed errors when running out of temp registers in d3d9; disabled far terrain splats for this target unless PVT is active Removed forward path from shaders using the terrain layer
9 Years Ago
Fixed errors when running out of texture samplers; disabled light probe proxy volumes
9 Years Ago
Backing up some texture masks before I ruin them again.
9 Years Ago
Better handling of Desire fulfillment and tracking of "child" desires (item find deires created when adding a craft desire are now removed when the parent is fulfilled)
9 Years Ago
First pass skin colours, clothing prefab fixes.
9 Years Ago
- Patcher fire cooldown reduced - Camera shake reduced some more for enemy explosions
9 Years Ago
- Increased speed of Spikeys
9 Years Ago
UI scaling settings
9 Years Ago
Female model mesh replacement code (applied to tshirt)
9 Years Ago
Morph data and editor scene tweaks
9 Years Ago
Basic wave cascades pt 1/2
9 Years Ago
Morph blending tester in CME
9 Years Ago
Merged latest 5.4 shader and water fixes
9 Years Ago
Updated Mine and prefab
9 Years Ago
Gender/Age specific default morph pairing in Species
9 Years Ago
Added new male select vox sounds