256,563 Commits over 4,018 Days - 2.66cph!

8 Years Ago
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8 Years Ago
Automated Linux Build #553
8 Years Ago
AI changes
8 Years Ago
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8 Years Ago
Changed screenImageShader render queue to transparent-1
8 Years Ago
improved the impact fx when shooting glass
8 Years Ago
Fixed bullet glass impact decals
8 Years Ago
merge from main
8 Years Ago
can pickup beartrap can repair beartrap
8 Years Ago
semi auto rifle does 15% more damage python fires slightly faster & does18% more damage semi auto pistol slightly higher recoil penalty when moving semi auto pistol slightly higher aimcone ( only noticeable at longer ranges )
8 Years Ago
NPCs ignore road crossing danger when appropriate. Some pathing changes in progress.
8 Years Ago
fridge only accepts food items fridge much cheaper corrected vending icon
8 Years Ago
merge into main
8 Years Ago
manifest phrases
8 Years Ago
protocol++
8 Years Ago
merge from main
8 Years Ago
increased food yield from fish added Metal Shop Front functionality - safe trading through bulletproof glass
8 Years Ago
merge from main
8 Years Ago
Fixed items persistence.
8 Years Ago
Add source-object based/partial sound occlusion (disabled by default: audio.advancedocclusion) Fix rare bug causing overlapping music clip playback
8 Years Ago
Some NPC door pathing stuff
8 Years Ago
Updated car rig Skidmarks Sounds Exposed more stuff
8 Years Ago
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8 Years Ago
added test_arena_2
8 Years Ago
Broke the tile highlighting even more
8 Years Ago
Nav pathing through doors
8 Years Ago
Converted fridge textures to specular workflow
8 Years Ago
FOR FUCK SAKEI Adding cursor
8 Years Ago
fixed missing 3rd person bandage animations
8 Years Ago
Added a test glass volume to craggy
8 Years Ago
switched glass material to standard
8 Years Ago
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8 Years Ago
Glass bullet impact decal files (for testing) Manifest
8 Years Ago
added hex pieces 21 and 22, created collision for 21
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8 Years Ago
Automated Linux DS Build #552
8 Years Ago
Fixed server compile Protocol++
8 Years Ago
Bunker room LODs/COL/prefabs
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8 Years Ago
Automated Windows Build #552
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8 Years Ago
Automated OSX Build #552
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8 Years Ago
Automated Linux Build #552
8 Years Ago
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8 Years Ago
Added culling safemode that uses unity api sync readback; disabled by default Fixed culling frame mismatch between camera parans and hiz pyramid Fixed potential loss of culling result RT on alt-tab Switched to single sphere, increased player culling radius (debugging) Increase vis update rate to every frame (debugging) Disabled ragdoll culling (debugging)
8 Years Ago
Vending machine purchases reset decay
8 Years Ago
shader cleanup
8 Years Ago
vending machine now shows the skin of the item for sale (if applicable) vending machine screen LOD'd out beyond 15m vending machine screen shows when vending fixed bunch of bugs with vending machine screen
8 Years Ago
Save testbox without splat paint mode on
8 Years Ago
Basic Combat persistence.
8 Years Ago
Fridge takes damage, allows more storage
8 Years Ago
8 Years Ago
meta file atmos 29