239,741 Commits over 3,837 Days - 2.60cph!

9 Years Ago
- Level up screen WIP
9 Years Ago
added new test court trees
9 Years Ago
added new trees to test court (need to combine materials)
9 Years Ago
▇ ▍▆▄ ▌█▋▋▊▊ ▅▊▌▅ ▌▌
9 Years Ago
Mavis - updates to serve walk ( now travels further) & fixed clipping issues with ball TENN - updates to serve walk ( now travels further) & fixed clipping issues with ball
9 Years Ago
merge from pre-release
9 Years Ago
Unfucked entity creation / destruction events Made entity destruction a lot faster (or that's what the editor wants me to believe)
9 Years Ago
merge from main
9 Years Ago
improvements
9 Years Ago
- XP stuff
9 Years Ago
FOR FUCK SAKE plasma projectile life
9 Years Ago
Igor lowest LOD.
9 Years Ago
powerplant scene updates dirt accum textures, mat, models, reeady to place prefabs
bot
9 Years Ago
Automated Linux DS Build #202
9 Years Ago
Better red
9 Years Ago
Delta time now accumulates in Tick Temperature. Increased time to reach Ambient Temperature, for a slower tick till doom rate.
9 Years Ago
- Temp
9 Years Ago
FOR FUCK SAKE plasma particle prefab !A particle scale animation/controller
9 Years Ago
road materials updates, textures rework (less noise, better depth) road meshes simplification and beautification +new, longer segments
bot
9 Years Ago
Automated Windows Build #202
9 Years Ago
- Removed large rooms from factory tileset
9 Years Ago
UTF-8 output on Windows SRCDS console
9 Years Ago
Updated teleport special
9 Years Ago
- Rooms, turrets, and reduced cam shake
9 Years Ago
DecisionLog filter / toolbar layout tweaks
9 Years Ago
Temperature is now an Attribute rather than a Vital, and introduced Body Heat Generation Modifier Attribute. Unit+Temperature's TickTemperature will modify how much heat is lost from exposure to the Ambient Temperature of the Zone/Biome, by modifying change over the delta.
9 Years Ago
Merge fixes
9 Years Ago
fixed temple court wear shader and texture
9 Years Ago
Fixed a condition where saves could get wiped on inproper shutdown
9 Years Ago
Merge from main
9 Years Ago
-decisionLog logs decisions for currently selected agent when started (if a single one is selcted)
9 Years Ago
space usurper - better mouse focus handling, tutorial levels, etc
9 Years Ago
- Increased the speed of game over fade - Missile sound
9 Years Ago
Close rcon on exception Fixed some server exception reports not grouping properly
9 Years Ago
- Added gates to rest of the rooms - Gate sounds
9 Years Ago
- Added special collision to gates so enemie and projectiles can't pass through
9 Years Ago
- Missed one
9 Years Ago
- Bunch of stuff
9 Years Ago
Bug reporter fix (why didn't anyone report this!?!?!)
9 Years Ago
-Decision Log logs when an interaction/ability 'fails' DM by filtering not finding any hit, rather than DSE. -little fix in GoalSettings Validate()
9 Years Ago
added dylans water riple and teleport effects
9 Years Ago
added dylan's new effects
9 Years Ago
UI fix for bug report window
9 Years Ago
more
bot
9 Years Ago
Automated Linux DS Build #201
bot
9 Years Ago
Automated Windows Build #201
bot
9 Years Ago
Automated OSX Build #201
bot
9 Years Ago
Automated Linux Build #201
9 Years Ago
sv_max_usercmd_future_ticks removed sv_maxusrcmdprocessticks, sv_maxusrcmdprocessticks_warning added (TF2 stuff) Fixed exploitable behaviour where sending invalid/no usercommands would cause players to not simulate
9 Years Ago
Merge from main.