255,048 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Merge from prerelease
8 Years Ago
Merge from main
8 Years Ago
Another warning fix
8 Years Ago
Added trimming support to path interpolator Improved power substation spawning
8 Years Ago
Spiral stairs block - proof of concept
8 Years Ago
Merge from pre.
8 Years Ago
boar child and clicked ragdoll button on deer as I forgot for last checkin
8 Years Ago
Waking up from sleep tweaks
8 Years Ago
Warning fix
8 Years Ago
Food Need, Human-Food module tweaks Minor senses formatting Fixed AI modules being installed multiple times
8 Years Ago
Fixed empty spawn filter (errors)
8 Years Ago
missed files from last checkin
8 Years Ago
elder female view model properly setup (to use the regular adult) so no longer uses the child
8 Years Ago
Improved standard lighting extension support for rust/std shaders; forward cases Added vpos to free up one interpolator in certain cases Added dither opacity mask for when using temporal-aa; fallback to cutout mask; shadow compatible Added dither opacity mask base component (singleton) to main camera prefab Added first version of rust/standard-hair shader; spec, kajiya-kay, not physically accurate
8 Years Ago
revert because my merge broke it
8 Years Ago
deer yooth material update - deer yooth material update this merge.....
8 Years Ago
Removed driftwood from arid beaches
8 Years Ago
Building topology once again blocks all decor
8 Years Ago
Better biome transitions, fixed random lone palm trees
8 Years Ago
fixed digitalcamo skin messing up holosight
8 Years Ago
Misc Desires tinkering
8 Years Ago
Knowledge bullshit
8 Years Ago
Moved crafting requirements check out of ItemDesire and into Unit.Knowledge Various Desires TODO/comments
8 Years Ago
RUST-1254 Fix attempt stone doorway
8 Years Ago
RUST-1255 Fix attempt ladder hatch
8 Years Ago
Unit age/gender scale data moved to Aging component parameters
8 Years Ago
Fixed missing topology texture on power_sub_big_1
8 Years Ago
Added Evaluate(BaseEntity entity) to Unity Type Condition Settings.
8 Years Ago
Roads appear a bit more grounded
8 Years Ago
further fixes to MT Tunnels
8 Years Ago
Road mesh generation is done in separate step from road layout generation (after all terrain adjustments are processed)
8 Years Ago
Fixed holes in tunnel slope section Military tunnels signs models and textures MT Scene Update
8 Years Ago
rocks_ms_atlas_snow uses rust shader
8 Years Ago
Fixed fucked up variable name in FlameThrower.cs
8 Years Ago
Tweaks
8 Years Ago
split child in to male and female
8 Years Ago
Fixed power substation rotations
8 Years Ago
preview folder.meta
8 Years Ago
Tweaked power substation terrain adjustments
8 Years Ago
Pylon paths end at border of radtowns (required for big power substation placement)
8 Years Ago
Added map toggles to terrain placement scripts Disabled alpha mask copy for power sub stations
8 Years Ago
hit object to tortoise
8 Years Ago
Merge from prerelease
8 Years Ago
Merge from prerelease
8 Years Ago
Fixed another invalid decor path (arctic_bushes in forests)
8 Years Ago
ProjectVersion.txt (update your editor to p1 or don't commit this file guys)
8 Years Ago
Made error message from invalid decor less spammy (only logs once)
8 Years Ago
Power substations baseline, still needs work (RUST-1171) Fixed bus stops not shaping terrain (RUST-1170) Some more descriptive error messages when procedural scripts are set up incorrectly
8 Years Ago
udpated sabertooth with HIT boxes and noticed loads of bones that shouldnt be there so fixed that too
8 Years Ago
No gamma for u.