255,249 Commits over 3,990 Days - 2.67cph!

bot
9 Years Ago
Automated Linux Build #383
9 Years Ago
* GitSync - Cleaned up PP lua + 2 nano community changes + Fixed a stack overflow in DListView * Cleaned up materials/pp/, removing 1 spam messages on each map load in Sanbox * Moved "unrecognized conditional test" warning to "developer 1" * Added a few more L4D1 map icons
9 Years Ago
Fixed 5 second save spam
9 Years Ago
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9 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
9 Years Ago
Deploying bug fixed.
9 Years Ago
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9 Years Ago
deploy
9 Years Ago
Deploy
9 Years Ago
gonks
9 Years Ago
Converted some OnValidates to DoPrepare
9 Years Ago
Deploy
9 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
9 Years Ago
Deploy error.
9 Years Ago
Merge from main
9 Years Ago
Colours, exceptions, signing
9 Years Ago
Profiling Netgraph fixes
9 Years Ago
Re-applied temporal-aa black sludge fix + motion-based blend feedback scaling
9 Years Ago
Touched all rust/std shaders to trigger b25 brdf alu opt
9 Years Ago
Cleanup
9 Years Ago
window frames reverted, errors removed
9 Years Ago
Time of Day update
bot
9 Years Ago
Automated Linux DS Build #382
bot
9 Years Ago
Automated Windows Build #382
bot
9 Years Ago
Automated OSX Build #382
bot
9 Years Ago
Automated Linux Build #382
9 Years Ago
Physgun no longer encounters gimbal lock when rotating around pitch axis non-MOVETYPE_VPHYSICS physgun beams no longer lag behind their entity Physun angle-snapping no longer jitters between snapped/unsnapped when releasing shift/use Physgun can only rotate NPCs without physics objects around their yaw axis Added physgun_maxrange
9 Years Ago
indoor stuff
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Fixed protective armor absorbing damage from animal attacks
9 Years Ago
more
9 Years Ago
rename reoll method + help strings
9 Years Ago
renamed reset command to reseteverything shotgun bullet has much shorter raycast range
9 Years Ago
command to relock blueprints and refund all spent xp
9 Years Ago
Mess about
9 Years Ago
Fixed bald patch on wolf head dress
9 Years Ago
another victimid fix
9 Years Ago
Scene2Prefab monuments
9 Years Ago
Industrial building windows use separate colliders (on the transparent layer)
9 Years Ago
Animal damage uses base protection again
9 Years Ago
BeforeParticleLitAlphaBlend target 3.0
9 Years Ago
Removed empty goal plans
9 Years Ago
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9 Years Ago
AI data save
9 Years Ago
Removed equip action from Interaction.PickUp
9 Years Ago
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
9 Years Ago
Roof access
9 Years Ago
Portrait manager doesnt continuously recreate textures like a tit
9 Years Ago
Decreased portrait RenderTexture size, also made them update less frequently