193,819 Commits over 4,079 Days - 1.98cph!

11 Months Ago
Add asset warmup & world spawn timings to `dump` command - output to csv so it can be opened in excel - don't output if there are zero data points - reset the world spawn timing every time a new map is loaded - Asset.Warmup.csv - World.Spawn.csv
11 Months Ago
Misc small changes
11 Months Ago
split off indicator lights, set up emissive uv2, first pass on emissive textures for unique and transparent materials
11 Months Ago
Merge from fix_unity_hook -> main
11 Months Ago
Remove some unnecessary updates
11 Months Ago
Move LagSpikeProfiler.enabled into the record method
11 Months Ago
Show editor's email instead of the server name when in the editor (so it's easier to select a server in grafana)
11 Months Ago
wip textures
11 Months Ago
Move uploader creation into it's own method EnssureUploadersCreated() Ensure invokes are reset when we start recording so we don't get the cumulative stats since startup Move Reset() methods outside of serialize methods
11 Months Ago
▉▇▆▊▇ █▌█▉ ▌▆▄▅▍▆▍▌█▆▊▍_▄▍▊
11 Months Ago
Improve readability of code - move try catch & "enabled" check into each Serialize() method - move some Serialize() methods into their profiler classes - set default enabled state in each profiler so the convars reflect what is turned on
11 Months Ago
merge from pipette_skin
11 Months Ago
Messed up my last commit, re-applying 98711: 'pipette' command can now copy items skin 'selectitem' will also try to select item with the same skin in your inventory
11 Months Ago
Retouch material/model uncaching Making sure it doesn't happen when mcore is turnedon/allowed Resolved case sensitivity issues with lua_refresh_file Change up GetPhysicsObjectNum warnings with more info
11 Months Ago
'pipette' command can now copy items skin 'selectitem' will also try to select item with the same skin in your inventory
11 Months Ago
Added client flags for braking, pulling over and lights
11 Months Ago
Expose overall stock Swap vendor check to a distance check Expose refill time Set vendor up to just have 1 of each item
11 Months Ago
Revert method change
11 Months Ago
Expose refill time Increase brake power Reduced check radius
11 Months Ago
player update. 3p updated chainsaw anims exported
11 Months Ago
merge from main
11 Months Ago
- correct WaterFactor handling with eye height - corrected deployable spawn orientation - driving animation with throttle input
11 Months Ago
Formatting fix
11 Months Ago
Switched method of equipping
11 Months Ago
▄▌▍▍▇ ▆▍█▌ ▋▄▌▄▉ ▌▆▉▋ ▊▅▄▊▆_▍▌▌▉▆_▋▋▍▅▇▄
11 Months Ago
Fixed incorrect patron wait condition
11 Months Ago
Fixed a potential OOB error when clearing wires
11 Months Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
11 Months Ago
fix for 3p captive struggle anim not working
11 Months Ago
Spawned vendor now points in the direction of initial travel Client stop targets discarded
11 Months Ago
Added vendor fronts to new WIP model Removed DDdraw's Removed redudant ServerInit in vendor front
11 Months Ago
storage building large progress
11 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
11 Months Ago
▊█▉▆█ ▍▅█▄ ▉▌▊▍
11 Months Ago
Sorted wheel values Vendor moves as expected again
11 Months Ago
Added "togglecluffslocked" console command
11 Months Ago
Play the old workbench open/close sounds when opening a tech tree on a workbench Play just the appropriate open sound when switching to a tech tree
11 Months Ago
Trigger struggle 3p anim
11 Months Ago
merge from main
11 Months Ago
Craggy cliff test
11 Months Ago
decals texture sheet
11 Months Ago
Coastal cliff progress
11 Months Ago
▍▅▍▆▌▉▉▇ ▊▆▅▌▊█▌ ▄▉▋▇▌▇▇▋▉▍▋, ▉▆▍ ██▍▆ ▋▆▍▄██ ▉▇▍▍ ▊▅ ▊▄'▍▉ ▋▋▊ ▉█▆▊██▇ ▄▍ ▇█▅▌▆▉▌▆, ▍▍▅▆▋███ ▅▇▇▊▉▊ ▅▋▌█▋▉
11 Months Ago
Hooked up first person struggle anim for unlock minigame
11 Months Ago
merge from main
11 Months Ago
- ▋▆▍▅▇▋ ▄▇▇▉▌▍▋▆▌ ▋▇▉▄▍▄▍▄▄ ▍▆▍ ▄▅ █▋▇▆▉▋ █▋▊▋▍▊▅ - ▅▉▌'▌ ▊▌▉█ ▉▅▆█▆ ▌▅▍▅▄▋▄▅▍▌█▋▆▉ █▍▋▋▅▆▍ & ▋▉▅▅▊▅█ ▊▌▊▄▋▆▍▆▌█▋▅ - ▊▍▆▊▇▄ ▇▇▅ █▌▇▄ ▅▇▅▊▋▄ (▇▊▉█▅▅█▍ ▍▊ ▅▅▆▄▄▊▍, ▉▌▋▅▆▌▇ ▆▄▆▍ --▊▍▌▊▄█-██▄█▅▉▍▄) - ▇▋▄▇ ▉▇▄█ ▇▊▋▄▌▄▋▆▆▄▌█▇ ▄▋█▅▋▉▉ ▊█▇▇ ▋▄▌▅▆▍█▍▍ ▅▉▆▍ ▄▊▇▋▋▅ - ▄▊▉▋ ▇▍▊▅▌▋ █▌▍▆█▆▋▆▊▄▇ ▊▍█ ▅█▉█ ▅▅▆▌-▌▆
11 Months Ago
DPV changes - toggled world collider to represent horizontal character better - drift stabilizing force scales against engine power - some cosmetics toggle with flags
11 Months Ago
Add reason to "Unmounting addon X" message Attempt to fix weird Linux filesystem crash
11 Months Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
11 Months Ago
Wire slack bound to the mouse wheel directly instead of next slot/previous slot