193,823 Commits over 4,079 Days - 1.98cph!

11 Months Ago
Show the demo UI whilst recording when in debug camera
11 Months Ago
Added a popup warning the user if they're about to overwrite a demo with the same name
11 Months Ago
player update. edited lr300 3p anims to match the view model
11 Months Ago
storage building large progress
11 Months Ago
Invisible vending machine now checks for reserved6 flag on load. Should fix broken fishing village vendors without a server map wipe
11 Months Ago
Merge main
11 Months Ago
Made a kill entity trigger. Should swap over cargo/bradley/vendor for performance
11 Months Ago
main -> release
11 Months Ago
Updated Selection History editor tool
11 Months Ago
update client dash on load
11 Months Ago
shark not assuming non-vehicle mountables in water are inflatables
11 Months Ago
Merge from main
11 Months Ago
- properly using water level for driving the physics - added protobuf definition - fuel display - simple audio - changed mount pose
11 Months Ago
sb toolcupboard progress initial prefab, textures and materials
11 Months Ago
weekly skins
11 Months Ago
merge from IsMobileFix
11 Months Ago
merge from fishing_changes_june_24
11 Months Ago
merge from fix_barricades_train_tunnels
11 Months Ago
merge from sprint_seed_fill
11 Months Ago
Ferry Terminal S2P
11 Months Ago
Added mesh cull components on light leak fix shadow proxies at Ferry Terminal
11 Months Ago
Added a global S2P mode that updates all HLOD (Tools/Scene2Prefab/Update All Force HLOD) Global S2P with full HLOD update Also included the new lighting files unity seems to want to produce for scenes
11 Months Ago
Removed UI.Dialog.EnterLockCode scene (just use the prefab)
11 Months Ago
Increase DPV max mount distance to account for the very silly mount position (required due to mount pose)
11 Months Ago
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11 Months Ago
Relaxed bounds check when flood filling seeds (putting on a branch as it's slightly too risky for a hotfix) Resolves case where standing too far away from the planter would result in the player only being able to flood fill a selection of the empty slots
11 Months Ago
Changed colour of deploy volume gizmo to purple so it's not the same as the colour for entity bounds
11 Months Ago
Fixed a case where holding shift and placing seeds after looking at a planter would throw client side building errors
11 Months Ago
Fixed a case where seed flood fill would show incorreect guides when looking at planter behind a building block
11 Months Ago
New rotor wash FX prefab Applied to Scrap Transport
11 Months Ago
Heli ground effect raycast threshold changed to 40 from 80 in BaseHelicopter & PatrolHelicopter
11 Months Ago
Merge from main
11 Months Ago
Fixed some bait items not displaying a max stack size of 1 (raw bear meat, likely more) No actual gameplay change, just UI
11 Months Ago
Fixed items sometimes getting dropped in the world when caught in a fish trap intead of inserted into the inventory
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
merge from CustomSkinFix
11 Months Ago
Fixed repair bench NRE when using custom skins
11 Months Ago
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11 Months Ago
merge from wire_slacking
11 Months Ago
Fixed vendors not working on fishing village a and c Thank you Alistair!
11 Months Ago
Changed vendor flags on fishing village a and c
11 Months Ago
Minor changes
11 Months Ago
Fixed RegisterMetaTable still creating a new table Try to encourage models to be unloaded on disconnect Minor cleanups Block path concommand Fixed unmounting GMAs leaving behind empty folders internally Fixed whereis sometimes not finding the culprit workshop addon
11 Months Ago
work on radtown storage building, reworked mats, added extra trims, rebuilt original prefab, created packed mask.
11 Months Ago
Distance check on vendor
11 Months Ago
Fixed whereis sometimes not finding the culprit workshop addon Fixed unmounting GMAs leaving behind empty folders internally Block path concommand Minor cleanups Try to encourage models to be unloaded on disconnect Fixed RegisterMetaTable still creating a new table
11 Months Ago
- Increased range to be classified at destination - Increased steering sensitivity - Added downforce based on speed - Tightened suspension springs
11 Months Ago
Vendor now destroys barricades that it runs into