241,271 Commits over 3,867 Days - 2.60cph!
Grab initial attempt at gpu culling from a shelf
Mod + server-side login + mod commands
Final air explosion sans 6P smoke
Rename all instanced debug commands & remove redundant ones
Reimplement debugging commands with the new class structure & cell allocator
show current colour on ui
Give us superpowers again
Added harvestable layer to torch lights
Update leaderboard every 2 second stress test
Join game when lobby is active
Sick animation on player cards
Clear initial messages if we get disconnected
Actually fix changing team in lobby
Show painter cooldown in realtime
5s instead of 10s for testing
Don't reconnect if we're already connected - hotload issue
Try to reconnect if we get disconnected
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If too many placer avatars delete the first immediately
Fix hotloading, add Placer list + Placer
Fully detailed slope meshes that match regular tunnel segments
Fix joining team as member of lobby
Remove HasInitialBitmap only set Status to connected when we have it
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Streak timings. Curves for days.
Fix messages sending as BaseMessage :S