241,276 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Re-enable burst on culling jobs
1 Year Ago
Changed particle accum triplanar sampling from world to local space
1 Year Ago
Added stats bookmark
1 Year Ago
This UI shader tweak makes it so that full screen panels don't have a 1 pixel gap around the edges Editor play controls Fix stylesheet absolute paths not resolving on listen server Add Service.Stats.FlushAsync - Send any pending stats to the backend and wait for ingestion Can edit stylesheets when paused in listen server Fix FlushAsync
1 Year Ago
Cleanup & scene backup
1 Year Ago
Cherrypick launcher blockout
1 Year Ago
homing missile blockout folder setup
1 Year Ago
Initial commit Initial commit
1 Year Ago
stats panel scrolling, etc more stats and icons more stats
1 Year Ago
Tentative fix for rich presence setting steam_player_group to invalid SteamIDs, grouping players incorrectly
1 Year Ago
Spawn Menu background tweaks
1 Year Ago
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1 Year Ago
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Leaderboard backup, run #4709
1 Year Ago
Parent merge
1 Year Ago
Manifest rebuild
1 Year Ago
Merge AttackHelicopter -> Aux2
1 Year Ago
Allow admins to auto-hover as well (Paddy request)
1 Year Ago
Merge AttackHelicopter -> Aux2
1 Year Ago
Added heli auto-hover support in builds, developer only. Hold sprint and press Fire1 while mounted in heli (either seat).
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Yaw clamp edit
1 Year Ago
Set up the new attack heli turret model
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Fix RendererArray having initial capacity of 32k instead of 512 (typo) causing other arrays not to be resized alongside it Fix DrawCallArray not resizing immediately after adding draw call Fix IndirectArgs not scaling to 5x the size of the draw calls (for 5 uint each draw call)
1 Year Ago
Print info if a RendererLOD has null "States"
1 Year Ago
v_mp5: initial animation commit
1 Year Ago
Regenerate protobuf
1 Year Ago
Merge from main/media_improvements
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Disable burst for all culling jobs
1 Year Ago
Added support for a mountable to equip an item of clothing on the player while mounted (see wearWhileMounted on BaseMountable)
1 Year Ago
Automatically refresh the game list every few seconds
1 Year Ago
Leave game button Loading screen
1 Year Ago
Leaderboard & fetch scores from it
1 Year Ago
Parachute lines now get updated all the time, not just after the deploy animation
1 Year Ago
Fixed abyss suit spinning wheels not being disabled when a parachute is equipped
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
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1 Year Ago
Stylesheet cleanup Pre-game ui that waits for both players to join Create AI for teams without a player
1 Year Ago
Possibly improved emoji's briefly showing a frame from another emoji while typing in an input field Blit a black texture over the video RT when pulling it from the pool