241,433 Commits over 3,867 Days - 2.60cph!

1 Year Ago
v_usp: trim sequence used for slide management, add fire variant
1 Year Ago
Scaled down muzzle flash particle to match USP viewmodel scaling
1 Year Ago
Merge Main ->Tug🛥️
1 Year Ago
Merge PhysicsLayerRevamp -> Aux2
1 Year Ago
Delete orphaned folder
1 Year Ago
Fix torch missing redirect
1 Year Ago
Revert NetWrite to see if it fixes @ryleigh's issues
1 Year Ago
Show tt's strafe as ranked
1 Year Ago
- Fixed ragdoll moving-parent check not checking nested parents - Fixed incorrect reference causing NRE on listen server
1 Year Ago
Remove some logging Suit item setup, moved current suit assets into standard folder Use instruments dlc check for unlock (temp, for testing)
1 Year Ago
Implement switching to instanced rendering only when an entity leaves network range Also support using instanced rendering the whole time but switching from highest -> lowest LOD when entity leaves network range
1 Year Ago
Merge PhysicsLayerRevamp -> Aux2
1 Year Ago
v_usp: reworked graph to have a slide manager, better core SM reload handling (code can set b_empty to false at any time during reload), & animation improvements
1 Year Ago
Viewmodel renderer update
1 Year Ago
PFX scene backup (River source FX)
1 Year Ago
Dir delete
Leaderboard backup, run #3763
1 Year Ago
Merge from diversuit
1 Year Ago
Skeleton Skin Adjustments
1 Year Ago
Pavement blends tweaked cardboard box materials
1 Year Ago
USP world model cleanup
1 Year Ago
silencer re export silencer was being scaled down in the viewmodel
1 Year Ago
River FX rework WIP
1 Year Ago
Camera origin to bounds center for asset video
1 Year Ago
Destroy raytrace instances on resource status change instead, more reliable
1 Year Ago
Removed directional light from player_preview, replaced with two spot lights. Fix for player preview light affecting the scene. Also removed unused var.
1 Year Ago
Destroy raytrace instances on model deallocation, should fix RemoveInstancedEnv crash
1 Year Ago
resized textures for light fitting
1 Year Ago
Added a flourescent light to be placed on the wall mounted weapon racks lods/textures etc
1 Year Ago
Added some Position particle initializers from CS:GO * Position Along Ring * Position Along Epitrochoid * Position Modify Place On Ground * Position From Chaotic Attractor More particle operators & changes New initializers: * Scalar Random * Vector Random * Vector Component Random * Set Hitbox to Closest Hitbox * Set Hitbox Position on Model * Velocity Set from Control Point "hitbox" and "hitbox set" parameters added to: * Position on Model Random (initializer) - also `hitbox scale` is now `model hitbox scale` * Movement Lock to Bone (operator) * Cull relative to model (operator)
1 Year Ago
Merge from water5_final
1 Year Ago
Fixed WaterOverlay.Update doing its underwater test 1 unit below the actual camera position, breaking the moonpool water transition
1 Year Ago
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1 Year Ago
water fx atlases
1 Year Ago
Fixed water visibility mask not masking out ocean Fixed moonpool water body type & water visibility mask
1 Year Ago
Added render.RenderFlashlights This is aimed at completely replacing render.Push/PopFlashlightMode and allows to render flashlights on an IMesh correctly.
1 Year Ago
Fixed deferred decal lighting
1 Year Ago
diver ak - initial viewmodel renderer material setup, moved drip fx to ak folder
1 Year Ago
Add CopyEvent, PasteEvent, CutEvent - prevent copy/paste keys in restricted WebSurface
1 Year Ago
Restore main thread render block fix.. looks like this is still needed
1 Year Ago
MP5 Viewmodel Viewmodel only https://files.facepunch.com/rickgreeve/MP5_render_sbox_1.jpg
1 Year Ago
diver hatchet - item update, sounds set up & screen fx
1 Year Ago
Revert "NetRead uses ByteStream under the hood" - see if this fixes @ryleigh's bug
1 Year Ago
Avoid models rendering black when assigning blendable to them
1 Year Ago
Video Recorder (#1100) Adds tools only video writer, used for creating asset video thumbnails.
1 Year Ago
Merge from /main/ferry_terminal
1 Year Ago
Free paintable texture when the paintable object is destroyed instead of letting Unity do it later
1 Year Ago
Fix painted texture disappearing way too close on the female variant of the egg suit
1 Year Ago
Simplify ILHotload error report change summary
1 Year Ago
Don't change video ext