reporust_rebootcancel

133,235 Commits over 4,293 Days - 1.29cph!

6 Years Ago
[D11] Fixes to Barrel Materials.
6 Years Ago
Update demo browser theme as requested
6 Years Ago
Simplify aspect ratio camera guide convar as requested
6 Years Ago
Engine module internalsUI
6 Years Ago
Add debug camera convar for following bone rotation (for shots where camera is mounted to a gun for example)
6 Years Ago
train track textures update to match new terrain gravel
6 Years Ago
Fix debug camera bone cycling on player models
6 Years Ago
Allow debug camera to target self player model
6 Years Ago
Reset cam bone when switching target entity Tab sets cam bone to first bone when there's no current cam bone
6 Years Ago
Split debug camera movement and input so movement still updates while menu is open
6 Years Ago
Don't allow negative oceanlevel because too many things would break from it Fix buoyancy component ignoring oceanlevel changes
6 Years Ago
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6 Years Ago
Engine - hide unused slots
6 Years Ago
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Scene backup
6 Years Ago
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6 Years Ago
Engine internals
6 Years Ago
Fixed gravity warning displaying when connecting to a fluid switch set to off
6 Years Ago
Fixed a case where the gravity warning was displaying while connecting electrical components
6 Years Ago
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6 Years Ago
sprinkler sounds
6 Years Ago
Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
6 Years Ago
Use steam networking if running with -swnet
6 Years Ago
Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
6 Years Ago
Added DepthAwareBackgroundBlur effect
6 Years Ago
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6 Years Ago
[D11] Fix for muzzleflash disable causing null ref when weapon breaks
6 Years Ago
Added steamnetdebug to toggle debug info [0-8]
6 Years Ago
[D11] [UI] Adjusted monument keys in translation file to match facepunches existing phrases.
6 Years Ago
Latest Steamworks
6 Years Ago
[D11] [UI] Fixed harbor translation error, added missing monument translations to translation file.
6 Years Ago
[D11] Rock Material Size Fix.
6 Years Ago
[D11] Industrial Building Optimisation.
6 Years Ago
Cherrypicking 47613
6 Years Ago
Added a command to run a single benchmark scene
6 Years Ago
[D11] Force demo playback to load map from streaming assets, fix for reading from streamingassets on ps4
6 Years Ago
Async projectile raycasts, and use Unity's backface raycast instead of an extra manual cast
6 Years Ago
[D11] PS4 bug fix for save system requests/NP Toolkit requests deleting each other + extra debug logging for sign in flow
6 Years Ago
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6 Years Ago
Hide clone items
6 Years Ago
Deleted a bunch of now unused properties from PlantProperties (previously still used by the old PlantEntity stuff). Renamed/reformatted/relinked some properties.