reporust_rebootcancel

134,934 Commits over 4,324 Days - 1.30cph!

3 Years Ago
merge from emoji_<_fix
3 Years Ago
Launcher firing sequence
3 Years Ago
Updated F-15E Textures to Correct Scale
3 Years Ago
Added More detailed Engine Emissive for F-15E Stike Eagle
3 Years Ago
Ugly but PPS-compliant fix attempt for Water5 black / flickery screen when near water
3 Years Ago
Removed Duplicate F15E Mesh
3 Years Ago
Setup F15E Strike Eagle Flyby Added Basic Emissive Engine Glow
3 Years Ago
merge from august_art_bugfixes - broken RHIB LODs
3 Years Ago
merge from sunburn-pack-fix (just the sun glasses mat)
3 Years Ago
merge from emoji_skin_tone_removal
3 Years Ago
Fixed cullAllChildren not always culling all children (anything I say here will only make things worse)
3 Years Ago
Tiny optimization in PrefabPreProcess when cullAllChildren is true (not what it sounds like)
3 Years Ago
Fixed --instanced-rendering not enabling instanced rendering
3 Years Ago
Modified edge-of-world check to work for all vehicles, not just boats
3 Years Ago
Redo tooltip help commit
3 Years Ago
Help info for the new convars
3 Years Ago
Merge from main
3 Years Ago
Tweaked convar defaults
3 Years Ago
set up f15 3d model in the f15 prefab
3 Years Ago
Minor edits
3 Years Ago
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3 Years Ago
Added F-15E Strike Eagle Model and Textures Setup F-15E Materials and Basic Prefab
3 Years Ago
Set a sensible tutorial bear tether range. Remove blocked navigation topologies from tutorial bear. Tutorial bear ignores other animals.
3 Years Ago
saved out scene
3 Years Ago
Animals can now be range-tethered to their spawn point for roaming. Set regular animal prefabs up to continue their previous behaviour. Set a tether on tutorial bear.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Properly parse for valid, non-escaped rich text in the user portion of the chat message Also fixes chat.add not parsing emoji correctly in a better way than the fix on emoji_rich_text_fixes
3 Years Ago
Improved drift-to-shore code
3 Years Ago
Fixed merge issue with unneeded using statement
3 Years Ago
Fix emoji not working if the players username has a '<' symbol in it
3 Years Ago
Merge from airpatch_media
3 Years Ago
Initial simple implementation of boat drift-to-shore when nobody is around
3 Years Ago
More working files (6P atlases) Separated temps from finals.
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from 6775
3 Years Ago
3 Years Ago
Fix so it works when you are making straight connections with no points in between
3 Years Ago
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3 Years Ago
Added tutorial bear prefab.
3 Years Ago
PathFinder.GetBestRoamPosition can now take an anchor position instead of using current position. Updated calls to use their current position as anchor.
3 Years Ago
When disconnecting wires & industrial pipes it will resume the pipe from it's last position, allowing you to reconnect
3 Years Ago
merge from main
3 Years Ago
Fixed some industrial lights material being set to "Opaque" instead of "Transparent"
3 Years Ago
Animal navmesh prefab setup and generation for tutorial island. Initial navmesh settings, can tweak if needed when we have final island size.
3 Years Ago
homing missile launcher setup textures, materials and prefab removed blockout
3 Years Ago
Fixed building tier disappearing from radial menu when valid building skin is set
3 Years Ago
merge from main