reporust_rebootcancel

126,711 Commits over 4,109 Days - 1.28cph!

6 Years Ago
More editor work, most of the inspector hooked up.
6 Years Ago
adjusted player cowbell position
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] LOD distance tweaks to launch site assets
6 Years Ago
[D11] + Sewer Branch LOD's tweaked
6 Years Ago
OreResourceEntity.PlayBonusLevelSound NRE fix
6 Years Ago
Merge from main
6 Years Ago
[D11] Localisation tool updates to scan for unused strings. Updated translation file.
6 Years Ago
[D11][UI] fixed issue with held actions and removed take all from itemsubmit pannel
6 Years Ago
▊▋▍ ▍▅▇▉▊▅▍▌ ▍▄▄▋ ▌▄▆ █▌▉▇▌▋▍ █▌ `▅▍▉▄▉▉▊▆█▋` ▊▅▊▍▇▉▇
6 Years Ago
Remove AltLayoutNotes
6 Years Ago
Killed music UI Added tips explaining numlock, numpad controls, full keyboard input Added keyboard lock ui Game tips use RustText Split InstrumentKeyController into multiple files
6 Years Ago
Backup
6 Years Ago
Cleanup
6 Years Ago
▄▆█ `▌▍▍▇▅▉▅▅` ▄▊ █▆▋▍ ▅▇▌▌ ▅▄▍█▆▉ ▄▊▉▅ ▆ ▉▉▉▆▊▆
6 Years Ago
UI for keyboard capture mode
6 Years Ago
Fixes
6 Years Ago
[D11] LOD Shadows tweaks to trainyard assets
6 Years Ago
[D11] Remove a forced command line call
6 Years Ago
Some boilerplate code + editor stuff
6 Years Ago
[D11][UI] Fixed issues with vending machine customer and vending machine admin
6 Years Ago
Implemented tips for full keyboard mode, numpad interaction
6 Years Ago
[D11] Fixed Broken Mushroom Cluster
6 Years Ago
[D11] + Quarry_a, Quarry_b, Quarry_c, LOD's tweaked
6 Years Ago
[D11] Mushroom LOD fix and prefab check.
6 Years Ago
[D11] LOD Distance tweaks to train yard assets
6 Years Ago
▊▅▊ `▌▊▋ ▄▅▋▍` ▌▅▄▅█▍▄ █▍ █▍▊▊ ▄▄▆▉▇▋▆ ▍▉▍▅▊▊▄▋▍▌ ▇▄ ▊▅/▊▆▆▅▆▄▍▉▉▇▅
6 Years Ago
[D11] Localisation updates from 2019.1 branch.
6 Years Ago
BaseInstrumentTip
6 Years Ago
More
6 Years Ago
Removed instrument UI
6 Years Ago
[D11] Compile fix
6 Years Ago
Fixed powerline_pole_a Fixed errors on HapisIsland and Launchsite
6 Years Ago
▄▅▌▇ █▊▍▉▍█▋ ▊▆▉▉▊ ▄▅▋ ▋▄▍█▊ ▇▋█▍▌▉█▊.▅▍▅▇▆▍▋▌▄ ▄▊ ▇▍▄ ▌▄▉ ▄▅▇█▌▋ ▄▊▅▄ ▋▅▍▋▇▍▄▉▆ ▇▅▇▅ █▍▋▍▇▄▊ ▇▌██ ▋ █▄▆▆▆▅ (▊▄▍▍▋▄▆ ▇▇▍█▉ ▋▇)
6 Years Ago
Fix for LODDitheringTransition in shader templates. Why so much repeated code? :(
6 Years Ago
GameTip uses RustText Added Instrument Numlock GameTip
6 Years Ago
Fixed read-only errors in icebergs/sheets
6 Years Ago
[D11] + Bandit_Town LOD's tweaked
6 Years Ago
Fixed issue with follow bone
6 Years Ago
Fix getting wet in the cargoship hold
6 Years Ago
▇▄▍▌▆█ ▌▄▄▌▉▆▇ ▍▊ ▆ ▅▌▉▄▅▆ ▆▅▊▆█ ▊▌ ▍▌▌▇ - ▌▋▄█▅▉ ▌▊▅▊ ▉▆ ▌█▍▌▅▇ ▆▇█▇ ▅▋▋ ▅▄▄▅▆▅▄ ▋▌ ▉▅ ▉▋▍▆▋█▍ ▉▊▌▌
6 Years Ago
merge from main
6 Years Ago
FullKeyboard mode swallows all keys FullKeyboard mode cancels on escape FuilKeyboard mode works on static instruments
6 Years Ago
Moved music stage out of compound scene into a nested prefab
6 Years Ago
[D11] straighten out some differences in file location between our branch and the main hdrp branch.
6 Years Ago
Compile fix
6 Years Ago
Disable stats
6 Years Ago
Fixed static instruments using outdated prefab ids (fixes missing instruments in compound)
6 Years Ago
[D11] Re-enabling camera FX for console (except sky reflections which is borked) & Restart the exe when leaving a server (temp 'fix' until unloading/reloading assets between servers is working correctly)
6 Years Ago
static workbenches can no longer be player rotated