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126,712 Commits over 4,109 Days - 1.28cph!

6 Years Ago
[D11] Added server var d11melee test
6 Years Ago
[D11] Assets\Content\Props LOD check
6 Years Ago
update 2 slot flatbed, fuel tank modules
6 Years Ago
Allowing shifting multi-socket items over one, when they overlap with themselves
6 Years Ago
Added Terrain Layer SF Improved terrain layer shading Improved cliff shader terrain transition
6 Years Ago
Fixed dual-socket module conditional UI double-ups
6 Years Ago
New system for checking module socket validity, without the need for dummy slot-filler items
6 Years Ago
Include more of the ocean in the map render
6 Years Ago
Material packer work
6 Years Ago
instruments can specify a minimum note fade out time tuba fade time tweaks
6 Years Ago
Remaining Big Oil Rig relight Prefab fixes
6 Years Ago
tuba note start sounds instruments can specify a fade in time for the main note sound
6 Years Ago
Remove "dummy slot items" for multi-slot vehicle modules.
6 Years Ago
New enum for Thai.
6 Years Ago
Another AdjacentCondition boolean edit for Thai
6 Years Ago
Update SameInFront/SameBehind behaviour for Thai
6 Years Ago
Backup
6 Years Ago
Tidied up guillotine a bit, started set up the material packing.
6 Years Ago
project_gaea latest
6 Years Ago
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6 Years Ago
Added biome fetch
6 Years Ago
Split terrain fetch hlsl + updated shaders and SFs
6 Years Ago
Final rig sub-level Lowered punctual light cap back down.
6 Years Ago
[D11] Reduced particle count in \Standard Assets\Third Party particle systems
6 Years Ago
Foliage indirect transmittance scale
6 Years Ago
fixed phantom wires when trying to connect non-root entity to a root combiner
6 Years Ago
Added a Guillotine packer, seems better
6 Years Ago
merge from main
6 Years Ago
[D11] + office_bld_a_ext - Z fighting fix
6 Years Ago
[D11] 31 prefabs fixed and/or LODs tweaked for the server
6 Years Ago
Shotgun traps now work in caves below the water.
6 Years Ago
[D11] [UI] Fixed water well pump input not showing.
6 Years Ago
Rectangle packing for the material baking tool.
6 Years Ago
[D11][#2621] Fixed issue with loot panel light description string[#3002] Fixed issue with crafting screen highlight
6 Years Ago
Merge fix for PlantEntity.Server.AI
6 Years Ago
[D11] [UI] Fixed missing WIP Icon reference
6 Years Ago
[D11] + structures\Satellite Dish - Satellite dish prefabs modified
6 Years Ago
[D11] [UI] Minor grammatical fixes.
6 Years Ago
[D11] Last of \Assets\Prefabs\Deployables barring a few skinned assets
6 Years Ago
Ground plants backup Foliage V3 update
6 Years Ago
Static research and repair table can only be used by one person at once (Fix)
6 Years Ago
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
6 Years Ago
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6 Years Ago
[D11] [UI] Fixed being able to reload while pause menu was open.
6 Years Ago
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6 Years Ago
[D11] - props\wooden_crates - All crates given a basic LOD conversion to test culling issues
6 Years Ago
[D11] [UI] Fixed Navigation bar issues on options and controls pages.
6 Years Ago
admin.banid also kicks player if on server and bans owner steamid if available
6 Years Ago
[D11] [UI] Fixed missing WIP/Placeholder icon in various screens.
6 Years Ago
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